Fix missing field `type` in game state frame.
Merge branch 'gameengine' into server

Conflicts:
	server/game_engine.py
Merge branch 'gameengine' into server
Debug: print commented.
Merge branch 'master' into server

Conflicts:
	server/game_engine.py
End frame sent by server when time is over (for the moment).
Merge branch 'server' into client