Merge remote-tracking branch 'origin/master'
Merge branch 'poison'
Merge branch 'nonunique' into swing_visibility
Merge remote-tracking branch 'upstream/master' into swing_visibility
Added logic to hide swing die values when the requester should not see them. Currently fails one unit test.
Adjusted code to allow unit tests to pass
Added unit tests for swing value requests at the beginning of a round that is not the first round
Removed incorrect comment
Removed unnecessary index
Added logic and unit tests for the case when all players pass
Merge branch 'master' of https://github.com/blackshadowshade/buttonmen
Hide values of dice when not all swing values have been specified
Merge branch 'swing_visibility'
* remove unused responder functions
* rename chooseButtons to createGame
* clean up values returned by createGame
* tidy output handling in responder.php, and migrate loadActiveGames
  to new output handling method
* migrate loadButtonNames to new output-handling method
* migrate loadGameData to new format and do slightly more error-checking
* standardize internal error text a bit
* migrate loadPlayerName to the new way
Pass valueArrayArray arrays by reference when clearing elements