Lots of work on Buzz, Cider's level editor. Ready to start on the actual rendering and such.
More work on Buzz. Cleaned up the interface, and started on rendering prep.
Tile selection is working!

Just have to implement drawing, import, and export. Hah, "just".
You can draw in Buzz now.

Still lots of cleanup as well as import/export, but getting close.
Fixed a dumb bug when deleting layers.
Buzz collision layer rendering is all set up. Now just for import/export. Yeah!