Implement MonsterSpawner (having issues sending data to the client so the mob doesn't display correctly at the moment)

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
Now sporting modified 'Good Morning Craft' textures.
- http://carrotcakestudios.co.uk/gmcraft/
Fix Chiseled Stone Brick.

Signed-off-by: Somners <somers.ans@gmail.com>
Merge pull request #595 from somners/master

Fixes Chiseled Stone Brick texture when placed.
Double Slab Model Additions.

Signed-off-by: Somners <somers.ans@gmail.com>
Merge pull request #596 from somners/master

Double Slab Model Additions
Cleanup

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
Animal babies and beginning of breeding

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
Simplify LevelComponent
* Remove duplicate code
* Remove redundant put(VanillaData.EXPERIENCE_LEVEL,...) and updateUi()
Signed-off-by: stewbasic <stewbasic@gmail.com>
CuboidLightBuffer resolve upwards functionality
Merge pull request #598 from stewbasic/level

Simplify LevelComponent
Use platform param instead of if-statements

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
Abstract aging data so there can be Villager babies!

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
Formatting and micro-optimizations

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
Make ageable abstract

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
Human is not neutral so it should not be in the neutral package

Also move the Living interfaces into the living package

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
Update for binding arguments

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
Add annotated bindings

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
Added blocklight falling code
Safer implementation