More TS cursor sequences.
Adding Nod buildings matching current GDI tech tree (power plant, production facilities).
Improving Weapons Factory exit, enabling RallyPoint (so you don't have to move units out of the way manually).
Enabling ReamBuildings and Nod Helipad prerequisite for Nod aircraft.
Fix missing NAWEAP RallyPoint indention.
Enables Nod power plant lights, adds and enables Hand of Nod lights, removes obsolete copy-paste stuff.
Merge pull request #3752 from reaperrr/ts-nod-buildings

Further TS mod improvements