red: Test_CellDiesWithFewerThanTwoLiveNeighbors
green: Test_CellDiesWithFewerThanTwoLiveNeighbors
refactor: Test_CellDiesWithFewerThanTwoLiveNeighbors
red: Test_CellLivesOnWithTwoOrThreeLiveNeighbors
green: Test_CellLivesOnWithTwoOrThreeLiveNeighbors
refactor: Test_CellLivesOnWithTwoOrThreeLiveNeighbors
red: Test_CellDiesWithMoreThanTreeNeighbors
green: Test_CellDiesWithMoreThanTreeNeighbors
refactor: Test_CellDiesWithMoreThanTreeNeighbors
spec: Test_CellBecomesAliveWithExactlyThreeLiveNeighbors
Merge pull request #5 from fnbk/go_game_of_life_20130908

Go game of life 20130908