Minor Change

Removed a comment from SchematicLoader.transformPoint() that is no
longer relevant. It refers to counterclockwise rotations even though our
rotations are commented as clockwise now.
Merge remote-tracking branch 'upstream/master' into R1.4.0-improvements
Minor Style Changes and Fixes

Made some minor changes such as removing unused imports and fixing up
code to remove warnings. Stop calling static methods as if they were
instance methods!!! @_@
Additional Fixes

Removed unused import from DDProperties. Changed argument lists of
CommandDeleteRifts, CommandDeleteAllLinks, and
CommandDeleteDimensionData to read "???" since we want to get this
update out and those commands are used infrequently. We'll fix them to
have proper information for the next update.
Merge remote-tracking branch 'upstream/master' into R1.4.0-improvements
Merge remote-tracking branch 'upstream/master' into R1.4.0-improvements
Renamed Blocks and Minor Changes

Renamed block 1973:1 to Ancient Fabric. Renamed block 220 to Eternal
Fabric. I assigned new names so that we didn't need to use the long ones
we had before (e.g. "Fabric of Reality Permanent/Pushable"). Also
removed unused imports from various classes along the way.
Minor Change to SchematicLoader

Changed transformMetadata() from a public instance function to a private
static function. I was curious as to whether it was being used by code
outside SchematicLoader. The code compiles so it must be local-only. In
the future, when we switch from using this function to the rotation
class, the compiler will warn us that this function is no longer being
used. Then we'll remember to remove it.
Fixed Metadata Issue in SchematicLoader

I modified the way SchematicLoader handles blocks with metadata.
Previously, we would always copy metadata over without additional
checks. If we converted a mod block into Fabric of Reality, metadata
would have no effect because FoR did not have subtypes. Now that FoR has
subtypes, loading metadata blindly could cause unexpected effects, such
as generating Ancient Fabric instead of FoR. I changed the code so that
we only count a block as "changed" if we change its block ID and we
don't want to preserve the original metadata. In that case, the metadata
is set to 0.
Fixed Fabric of Reality Replacement Bug

Fixed the bug in BlockDimWall that would cause Fabric of Reality to
replace itself when you right-clicked to place FoR against an FoR
surface. This happened because we considered FoR valid for replacing FoR
since it's a cube solid. Now we have an extra check to prevent that. It
was a waste of blocks to have them sort of eat each other up! Also
cleaned up some of the code in BlockDimWall.
Fixed Ancient Fabric Replacement Bug

Fixed a bug in BlockDimWall that would allow players to replace Ancient
Fabric by right clicking on it with a block in-hand, in the same way as
Fabric of Reality can be replaced. That would've defeated their purpose.
Removed setTickRandomly(true)

Removed setTickRandomly(true) from BlockDimWall and BlockDimWallPerm. It
was invoked in their constructors but no longer necessary.
Added New Dungeons

Added 12 new dungeons to the mod. Integrated them to
registerBaseDungeons() so that they should generate like all the other
base dungeons.
Merge pull request #43 from SenseiKiwi/master

Added New Dungeons and Fixed Various Minor Bugs