TextureRegion update
This is a temp commit, more or less.
Texture regions have improved behavior that allows for aligning their lower left corners with the default region's corner at load-time.
Revamping dialog; it is in shambles at the moment.
Updated sprite assets
-finally- got around to implementing VBO destruction with garbage collection.
Made player behavior more like Will's GameMaker version (info graphics need updating)
I somehow broke pistol aiming after having gotten it to work, go figure
I Added a cool logo (Thanks, Megan!)