Save on sleep?
Option to save game before sleeping.
Sets values for autosave.
options.cpp styled using current ruleset.

Signed-off-by: D Lue Choy <dluechoy@>
Don't clear the npc list while saving

Fixes #1336
Display the number of movement points the player's last action used.
Sign SIGNOFF.
Make lava destroy any items placed on it

Fixes #1154
Disable spawning and crafting of two-way radios

Fixes #1430
Properly draw bullets when firing with a shifted viewport.
Clean up the bindist.
Return to the build dir after making win32 bindist.
multidrop: only pad to screen width
Re-write map::apply_light_arc to respond to circleLOS option

Fixes #1476
Use sqrt instead of trig_dist, as trig_dist returns int
Stop inverting lightrays in the wrong places in map::apply_light_arc
Stop burst-fire weapons from targeting things out of range

Fixes #1464
Fixed trig light arc ends
Merge remote-tracking branch 'atomicdryad/correcting_headlight_mangling' into headlight
Use rl_dist to limit range on burst fired weapons
Replace OPTIONS[OPT_CIRCLEDIST] with trigdist
Stop player from shooting themselves

Fixes #1482
Refund move points when aborting firing a bow