Added FreeType submodule.
Added dependency perception diff.
Update FreeImage with define FREEIMAGE_BIGENDIAN so default pixel format is RGB instead of BGR.
Added to Graphics project FreeImage dependency.
Added to RenderBuffer method readImage.
Added to Image method save, which save an image to a file.
Fixed bug causing TextureUnits with bad wrap on the first frame.
Added macro API_GRAPHICS to RenderBackend.
Added files RenderBackend.h and RenderBuffer.h to be binded
Added FLD_IGNORE to unbindable method.
Moved GUIRenderer.cs to engine managed.
Updated bindings.
Clean up unused namespaces.
Runtime now loads EditorPackage.
Added GUI test with perceptual diff.
Removed nonexistent mongoose dependency.
Changed pixel format of RenderBuffer generated images to BGRA.
Revert FreeImage submodule.