fix armature draw
update render
Merge branch 'render' of https://github.com/2youyouo2/cocos2d-x into render

Conflicts:
	extensions/CocoStudio/Armature/utils/CCSpriteFrameCacheHelper.cpp
	extensions/CocoStudio/Armature/utils/CCSpriteFrameCacheHelper.h
change CCArmature::boundingBox to apply CCNode::boundingBox
update CCBatchNode render
Merge branch 'master' into render

Conflicts:
	extensions/CocoStudio/Armature/CCArmature.cpp
	extensions/CocoStudio/Armature/display/CCSkin.cpp
add TEST_PERFORMANCE_BATCHNODE test
1.fix some android device Async load crash
2.modify TestPerformance
3.fix CCBatchNode removeChild method crash
fix asynchronous reading error
add gotoAndPlay and gotoAndPause method