Add support for delaying an emitter.
Add playback controls to the particle system component.
Add Reset() and ClearParticles() methods to ParticleEmitter and ParticleSystem.
Remove a bad assert which was making it impossible to add a point or spot light to a scene node with a model component.
Improve particle system integration with the scene editor.
Fix a bug where OnStartup() would not get called in certain situations.
Fix a bug where the particle system is not playing in the particle editor.
A few minor corrections to the particle system component.
A small change in preparation for auto-reloading of particles.
Add support for auto-reloading of particle systems.
Fix a default value in the particle emitter which was originally used for testing.
A bunch of changes, mostly with getting particles using SIMD optimized quaternions.
Have particle emitters keep track of it's AABB.
Fix a few GCC issues.
Update CodeBlocks project.