Make the mousewheel work
Make UI_CVAR_CREATE use VM specific code

Makes cvar be flagged as VM created and unset ROM if ARCHIVE is set.
Allow hardware gamma, in theory
Convert SDL text input to UTF-32
Fix wacky patch for r_ignorehwgamma
Improve console key situation
Update bundled SDL headers/libs
Remove the SMP renderer feature
Update README
Fix some SMP bits I missed
The in_mouse stuff makes no sense in SDL2
Starting sunlight experimentation branch
Merge branch 'HEAD' of https://github.com/ioquake/ioq3.git into suntest
Fix MSG_ReadDeltaKey setting bit 1<<bits often

MSG_ReadDeltaKey would often set 1<<bits, it should never be set. It exceeds the size of what was being read.
Worked okay for weapons/forward/right/up as they stored as chars (value would wrap around to correct value, lucky).
Angles had the wrong value, not sure if it was causing issues.
Remove some unused defines from msg.c
Use Q_strncpyz in G_AddRandomBot
Remove MSG_WriteDeltaUsercmd and MSG_ReadDeltaUsercmd
Merge Reaction renderer features, remove "#ifdef REACTION"s
Merge branch 'reactionmerge'
Increase favorite address buffer size in Team Arena UI

Now it can hold an IPv6 address.