Updated Particle-Development branch Makefile to latest from master

so it works with ImageMagick headers on Macs now. Also, continued
poking at particle shaders
Got a ParticleSystem to draw something!

Only for a second, but that might be a separate issue. Going to make
particles move around so I can tell for sure
theoretical flying particles

I can't actually see them anymore, their positions are definitely being
updated correctly though
fixed initshader, worked on particles, about to pull from master
Particles die and respawn at their ParticleSystem's position
nothing

trying to get particles to draw again
particles are now a thing
./dumb NUMPARTICLES; yay
RUNNABLE PARTICLE DEMO HOLY HELL
better ParticleSystem altered partTest
pulled the engine hotfix from master. thanks master\!
circular emitter is working
added spherical dispersal and make the demo baller
Merge branch 'Particle-Effect-Development'