Added configuration to hold the player's name.
Numerous fixes to event and entity replication.
Removed inital chat code and replaced with an event based system.
Added a client info prefab, for player information replicated to all players.
Fixed dumpEntities command to dump all entities even if they are not set to be persisted.
Added a "local" client indicator to ClientComponent.
Fixed initialisation order on client so that prefabs are registered before received entities are processed.
Removed irrelevent scoping from message manager.