removed the IScriptEngine interface and the JavaScriptEngine completely from the engine.
Moved the Game.cpp into the correct directory
Fixed makefiles
Added the GameWorld class, and refactored the ResourceManager to use the Texture class instead of the sprite class.
Removed the GameWorld class, added the GameLevel class, and the GameObject classes, and begun implementing them into the Game class.
Added rapidxml library to project.
Changed all the header files to use #pragma once instead of header guards
Added the Scene class.
Got game objects moving around on the screen!
cleaned up git repo
Added netbeans project to the projects/netbeans directory.
made a visual studio project
Visual Studio project now relative
Updated Readme
Added visual studio filters for source and headers
changed all .h to .hpp
Resource Manager adds images in a folder
Added the boost libraries for MinGW and fixed formatting for the ResourceManager class
Added the Vector2 and Image class. ResourceManager now loads tmx files.
Implemented more of the Vector2 class, as well as some of the Image class.