Update to Build 025 (Alpha 0.31)

Added Triggers in the Game Scripts.  You can now have questions trigger
certain things that are pre-defined in the game engine (may make this a
separate class)
Triggers can control any game function as they're running inside the
Engine and not the script Compiler.

Added Some new scripts for Emi, her arch is a bit more dynamic.

Changed the Basic game scripts to make more sense.

------  How to use the triggers -----
Triggers are called in the Story Scripts by:

trigger,
"TRIGGER_NAME_HERE",

That's it!

you must declare a trigger in the StorySwitches Function.
if (trigger == "TRIGGER_NAME_HERE")
{
what_you_want_it_to_do;
}