SpineboyComponent renamed to Spineboy.
Added Skin_getAttachmentName to enumerate skin attachments for a slot. Thanks James Poag!
- Fixed source textures being included in the build along the atlas. ***NOT BACKWARD COMPATIBLE***
Merge pull request #48 from Dgizusse/master

tk2d: Fixed source textures included in the build along the atlas.
Add GWT module definition
Added bone inherit rotation and scale, and slot additive blending.
Merge remote-tracking branch 'origin/master'
Updated binary example file.
Default time scale to 1.
Cleaned up warnings, #50.
Merge pull request #49 from MobiDevelop/libgdx-gwt

Add GWT module definition
Prevent errors if image could not be loaded.
Merge remote-tracking branch 'origin/master'
Variable should be local.
Stripped folder paths from atlas region names. Formatting.
Update example to not crash Unity 3.5.7.
Nasty stuff, Unity.
Added bone inherit rotation and scale in csharp

Just mimicked the changes in spine-libgdx and your code pattern in c#.
Working fine in Unity.
Merge pull request #52 from pharan/master

Inherit rotation and scale in C#
Fix up property name case.