split multiple avatars into multiple packets if needed
added notes
Merge branch 'master' of https://github.com/worklist/hifi into unlimited_avatars
CR feedback
fix voxel-server crash
Merge pull request #722 from ZappoMan/unlimited_avatars

split multiple avatars into multiple packets if needed
Merge pull request #724 from ZappoMan/bug_fixes

fix voxel-server crash
fix bug with dragonfly leaving trailing bits
Fixed voxel trails from animations
- removed stageForDeletion behavior of VoxelNode
- replaced with VoxelNodeDeletionHook strategy
- VoxelSystem now cleans up previously used VBO index slots via hook
Fixed issue with freeing up abandoned VBO slots when not moving with animation
Fix first person camera positioning to correspond to eyelevel.
This makes sure the lookatVectors don't seem to point upwards when
looking at you.
Double the bitrate to see if we can reduce the blockiness.
Merge branch 'master' of https://github.com/worklist/hifi into pointy
Make particle system update/render toggleable, fix GCC compile warnings.
Merge pull request #728 from ey6es/master

The particle system is killing the frame rate, so let's make it toggleable.  Also fixed GCC warnings.
Merge branch 'master' of https://github.com/worklist/hifi into pointy
Remove extra semicolon in avatar.cpp
Merge remote-tracking branch 'upstream/master'
Remove rendering of your own avatar's lookatVectors. This fixes the
behavior where if you are moving and jumping, you will occasionally see
your own lookatVectors on your screen.
Merge branch 'master' of https://github.com/worklist/hifi into bug_fixes