Fix crash from holding down MAIN1 while loading a map
Merge pull request #436 from dorkster/bugfixes

Fix crash from holding down MAIN1 while loading a map
Don't process --game_data if its value is empty

Closes #418
Merge pull request #437 from dorkster/bugfixes

Don't process --game_data if its value is empty
Ignore speed effects when adding hero power cooldowns
Merge pull request #439 from dorkster/bugfixes

Ignore speed effects when adding hero power cooldowns
Added cooldown_hit to statblock, prevents players & enemies from being stunlocked due to fast/consecutive hits pushing them into the on hit animation.
Moved enemy sfx_hit out of block testing against hit cooldown
Corrected initial loaded values for cooldown_hit so that the ticks started at appropriately at zero
Configurable restyled NPC dialogs
Merge pull request #442 from josephbleau/hit_cooldown

Added cooldown_hit to statblock, prevents players & enemies from being stunlocked due to fast/consecutive hits pushing them into the on hit animation.
Merge pull request #444 from dorkster/npc_dialog

Configurable restyled NPC dialogs
Calculate bonus per base stat in one place
Add bonus absorb per defense
Pause of out of distance sounds should only apply to loops.
Fix issue were sound volume always was initialized to zero.
Remove recalc_alt() from applyEquipment()
Merge pull request #450 from dorkster/bugfixes

Remove recalc_alt() from applyEquipment()
Fix coloring of 'Requires Power' in power tooltips
Merge pull request #451 from dorkster/bugfixes

Fix coloring of 'Requires Power' in power tooltips
Don't invalidate vector iterator