fix compile of 2763
[mr2675] Fix aura stack (ICC\Blood Prince Council)
[mr2676] Calendar: remove unused variables. thx to Thermaltake
[mr2677] Fix Glyph of Victory Rush (itemId 43431)
[mr2678] Fix spell 71708 (ICC\Blood Prince Council)
[mr2679] Improvement summon system. thx boxa for pointing.
[mr2680] some limitations to VehicleKit::Dismount destination poit selection. related to #1288
[mr2681] Calendar: optimize remapping ||
finally? :)
[mr2682] Use G3D calculation in GetDeterminativeSize
[mr2683] Remove some compile warnings
[mr2684] Fix logic mistake in last commit
[mr2685] Fix typo in Mutated Plague spell handling
[mr2686] make buff/debuff different by spell aura SPELL_AURA_MOD_MECHANIC_DAMAGE_TAKEN_PERCENT

Should fix Plague Sickness 70953 that this is an negativ aura (debuff).
[mr2687] make DoSummonWild a little bit better
[mr2688] Some Ulduar target limitations
[mr2689] Add some custom spell radius for ICC + some other spell related stuff from ICC spells. My aim is to remove all unnecessary hacks in "Spell::FillCustomTargetMap(...)", but thats needs livetests (at first on my server).
Thats a preparation for this "spell hack remove"
[mr2690] Cleanup in Bone Spike Graveyard
[mr2691] Fix some SQL errors after mr2656 .
[mr2692] Fix typo in Mutated Plague spell handling
Merge branch 'master' into testing

Conflicts:
	src/game/Level3.cpp