Multiple Map Fixes: (and more)

Added AddLives-Cheat
Added Cheat KeyBindingsList to debugView
Added Cheat SwitchZoom
Fixed adjacent Piranhaplants

MapFixes:
02-04:
  Fixed Wrong Lever Position
  Fixed Wrong Move-to-end-Zone Position
03-01:
  Fixed unreachable coins
03-04:
  Fixed Wrong Lever Position
  Fixed Wrong Move-to-end-Zone Position
04-04:
  Fixed Wrong Lever Position
  Fixed Wrong Move-to-end-Zone Position
05-04:
  Fixed Wrong Lever Position
  Fixed Wrong Move-to-end-Zone Position
  Fixed Wrong LevelPort Target
06-01
  Fixed wrong Ceiling Blocks
06-02
  Fixed wrong Ceiling Blocks
06-03:
  Removed possibility for Flag-Kill
  Made easier by preventing right-Fring of BoomBoxes
06-04:
  Made 2nd jump-passage easier (lowered Fireboxes)
07-01:
  Lessened amound of Boomboxes (difficuly and lag)
  Removed last Hammerbro
  Raised Flag height
07-03:
  Fixed Coinboxes on wrong layer (Blocks on Trigger-Layer)
08-04:
  Added 2 PowerBoxes to start (Always start with FirePower)
Added End-Map (Infinite Peaceful You-Won-Map)
Added PrisonBowser