|SOURCE|
[Common::Game]
* Added the Window, Renderer, and CanvasDescription
* Added a state for if the game is running and if it is in full screen mode
* Window title set appropriately
* Non-cross-platform code added /* FIXTHIS */
* Renders a magenta window, which is closed via the window manager's close
  decorator
[Linux::Game]
* Initialise handled by Linux-specific code
* Perspective matrix for the renderer set up, which takes into consideration
  the window's width and height
* Culling is disabled in debug builds
* Clear colour set to magenta (keep this for easily finding holes in the scene)