yay, tile wall rendering basic version works
add F10 to turn off all rendering, previously none, and after that was

just to disable gui. i have some kind of rendering issue, that's random
del tilerenderer renderbuffer
delete all things in the sky renderer (buffers and such)
delete lightingrenderer's renderbuffer
lighting renderer, delete shaders
delete shader in spritesheetrenderer
darker background dirt tile..so there's that now.