Fix #37194, OSL script crashes blender. The lookup functions for finding Cycles shader inputs/outputs based on socket names are using a few modifications on the Blender socket names. But these only apply
to standard nodes where the Blender socket names can differ from associated Cycles names and may require additional indices to make them unique. Script node sockets are already unique and exact due to
being generated from the script function parameters.

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@61008 954f8c5b-7b00-dc11-b283-0030488c597c
revert own commit r60607, caused bug [#37253]


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@61009 954f8c5b-7b00-dc11-b283-0030488c597c
Code cleanup: typo-fix

git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@61010 954f8c5b-7b00-dc11-b283-0030488c597c
Bugfix [#37185] Maya Config: Move and Scale Don't Work In Dope Sheet

Maya keymap was activating wrong transform modes for translation/scaling - in
DopeSheet and NLA, these use the TIME_TRANSLATE/TIME_SCALE modes instead



git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@61011 954f8c5b-7b00-dc11-b283-0030488c597c
Add .webm to the list of extensions recognized as video
(Patch by Philipp Oeser, submitted in [#37199], many thanks)


git-svn-id: https://svn.blender.org/svnroot/bf-blender/trunk/blender@61013 954f8c5b-7b00-dc11-b283-0030488c597c