Fixed issue with Event.hasAnnotation ignoring it's parameter. And cached its values for potential performance gain. Closes #482
Fix NPEs when modders stupidly register null texture names.
Bump version number for 1.5.1 Note: We really need to do this more...
Updated FML:
MinecraftForge/FML@2bc6a0666f8a54f6b1fbc3398c6e3a385ecd35b5 Attempt to make any "default package" class public. This might fix problems with certain modloader mods that ship changes to vanilla classes.
Use the liquid name in liquid stack persistence. Closes #429
Fix hashCode
Updated FML:
MinecraftForge/FML@0d844874124649099dbcbb9ae2b36719e1dda25f Fix up derp in access transformer
made BlockFluid.theIcon protected
fix bug #489 from #429
Fix up some liquid logic
Fix possible NPE in ChunkManager. Closes #478 in reality
Fix AT file
Fix up liquidstack so it knows about the texture sheet for it's icon
Make liquidstacks immutable in their type data. Sorry about this, but it makes things a lot easier.
Add in persistence code for LiquidTank. Using it should protect against liquids that get removed f.e. Closes #395
Sanity check the item ID for loaded liquid stacks better.
Removed obsolete patches
Updated FML:
MinecraftForge/FML@26ccb9106e443e664b0fdc1b95c3600b90ab2bc5 Change snooper/crash report brand handling. fmlbranding now loads another string!
MinecraftForge/FML@eff464cf0e656d92dfedf16e79e5cd6c36b9fc76 And the core patches for that