Initial commit
Updated jar file
added README file
object picking sluggishness fix
Updated framework jar
updated jar
Updated jar
Post processing bug fix. NPOT texture caused a black screen on Samsung Galaxy Nexus.
Lights & shaders update
Shader optimisation. 10fps win :)
Samsung Galaxy S2 fix & shader performance boost
Memory optimisation for materials. Removed the default material on all objects because this is an unnecessary step most of the time.
Updated jar
orient to spline fix
Updated jar with latest bugfixes. See main project.
Texture reload bug fix
Updated project zip
Fix for issue #106 Very large optimisation: JNI floatbuffer put
Update during render cycle bug fix

The problem was that when shaders, textures or buffers were created
during a render cycle, opengl errors were thrown. Texture didn't update.
This is now properly handled by the framework.
Added single texture sky box