Implement raw mouse input support on Windows (in_mouse 2)
Fix mouse buttons not working
Merge remote-tracking branch 'upstream/master' into win_raw_input
Use RAWINPUT structure directly instead of byte array
Merge pull request #215 from dionrhys/win_raw_input

Implement raw mouse input support on Windows (in_mouse 2)
Use virtual screen dimensions instead of primary monitor dimension. Fixes #60
Merge pull request #218 from dionrhys/issue60

Use virtual screen dimensions instead of primary monitor dimension. Fixes #60
Use virtual screen dimensions for X and Y too, not just Width and Height.
Merge pull request #219 from dionrhys/issue60

Use virtual screen dimensions for X and Y too, not just Width and Height.
Added r_clear 42 once again - useful developer feature
Temporarily disable dedicated server from the non-dedicated server binary. See issue #217
Started working on getting code to compile in clang.
Code now compiles using clang.
Merge pull request #224 from xycaleth/master

Fixed code to compile under clang on Mac (hopefully Linux too).
Fixed a bug in SP where moving along walls at certain angles allowed for players to accelerate beyond control. Thanks to @Agustinlv for this fix.
Fixed #223: Removed fx_flashRadius, in favour of an auto-sizing flash radius. Also
reverted 73e6c9177b, as it broke more than it fixed.
Forgot to replace hardcoded value with constant when fixing flash radius.
Update README.md

Updated Buildbot links.
Merge pull request #229 from deepy/master

Updated Buildbot links.
Fixed #220: demo browser showing correupted directory names.