add more configurable options for spawning

A3W_boxSpawning = 1;  // if spawning is enabled, also spawn ammo boxes
arround the map (0 = no, 1 = yes)
A3W_boatSpawning = 1;  // if spawning is enabled, also spawn boats near
marked areas at coasts (0 = no, 1 = yes)
A3W_baseBuilding = 1;  // if spawning is enabled, also spawn
basebuilding parts arround the map (0 = no, 1 = yes)
no backpack on spawn
changes to vehicle loot
change ration of military / lightmilitary veh
Revert "no backpack on spawn"

This reverts commit 2a8c4b66bd3353712b1e4ef1f995d292a17160a0.
change to mag ammount dynamics in vehicles
remove EBR,MK200,Zafir from vehicle loot
fix town radius for athira
ah the chances where also defined in here
first pass
Fixed the issue deploying items on the upper floors of buildings.
Merge branch 'item_fixes' into inventory_changes
Merge pull request #48 from A3Wasteland/inventory_changes

Inventory changes
reduce the amount of vehicles

spawning per 30mtr radius improves fps
reduce boat-spawns

still boats but just a little less
properly remove gps and radio from spawns

properly remove gps and radio from spawns
ok radio back

lets not go overboard with the changes :)
Initial commit

- Includes activity panel in HUD
- Sprint icon in HUD
- Territory system
- TODO: Notifications and money!
Remove accidental map marker added

Also revert changes to server init
Added in notification messages

Also tweaked the loading screen text slightly