improved test sphere collision algorithm
Merge remote-tracking branch 'upstream/master'
Cleaned up some const values in Head.h, implemented avatar gravity and ground collision, improved test sphere collision, added _usingBodySprings test to getHeadPosition, improved camera settings in main.cpp, cleaned up commented-out code in main.cpp
Merge remote-tracking branch 'upstream/master'
Merge pull request #104 from birarda/master

fix incorrect number of bytes per avatar
Merge pull request #105 from birarda/master

fix the size of the heads of other avatars
improved rendering of avatar
Merge remote-tracking branch 'upstream/master'
switch to boxInFrustum() instead of pointInFrustum() for more accuracy
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
Merge pull request #107 from ZappoMan/view_frustum_work

switch to boxInFrustum() instead of pointInFrustum() for improved accuracy
Merge pull request #106 from Ventrella/master

Improved avatar rendering
stop sending avatar agents to other avatars in DS packet
a few cleanups
Merge remote-tracking branch 'upstream/master'
make view frustum culling default behavior, removed soem debug printf()s for now
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
Merge pull request #108 from Ventrella/master

a few small tweaks
Merge pull request #109 from ZappoMan/view_frustum_work

Change ViewFrustumCulling to default server behavior, some printf() cleanup
create missing agents sent from the avatar mixer