Added WpfInteropSample.
Bugfix: D3DImage lost content when PC returned from sleep mode.
All android samples running and pointing to the Monogame and lidgren
Merge remote-tracking branch 'origin/master'
Add PSM v1.11 app.xml files for the samples and kill the dead app.cfg files.
Add GamePad to the Aiming and ChaseAndEvade app.xml files so that PSM GamePad API doesn't crash with a cryptic error message.
Merge pull request #37 from kevingadd/appxml

Fix the Aiming and ChaseAndEvade samples on PSM
Fixed references to xnbs as location has changed.
Added missing Touch and Motion features from feature list.
Merge pull request #36 from Andrea/master

Android samples run
Added WindowsGL version of WayPointSample. Also includes MouseSupport, which wasn't there previously.
Added WayPoint project to WindowsGL solution.
Fixes PSM Samples to point to CompiledContent folder. Added Flocking demo to PSM solution. Fix Draw2D to use logo.xnb
Merge pull request #30 from DigitalRune/wpfinterop

Added WpfInteropSample which shows how to render into a WPF D3DImage.