Menu added (not implemented). Notification onRemoveNote event implemented and called from Player when InventoryManager to be displayed and note active. begun to add wall objects (keep player from passing through)
MouseManager implemented as singleton. PushPullTrigger implemented (extends LockableArmatureTrigger). PUSU_CURSOR added and implemented. Menu begun to draw GUI (needs more)
deleted mac_dev_build and dev_build apps. Menu fully implemented mouse cursors / icons
Menu: implemented controls display
deleted hall01 and tower assets. deleted interior_floor_2 scene