[DF-1019] keepalive Android.
[DF-1004] Fix compilation errors for iOS in LevelPerformanceTest project
[DF-381] Preparation to shift to new material system
[DF-404] disable decompress FORMAT_ATC_RGBA_INTERPOLATED_ALPHA texture on OSX platform
Merge remote-tracking branch 'DAVA/development' into Android
[DF-1078] Added correct filepath + operation to work with ~res:
Merge branch 'development' of https://github.com/dava/dava.framework into development
[DF-185] Fixed project for UnitTests
[DF-1079] Fix heightmap editor undo/redo
[DF-845] Fixed opening files by relative filepath on iOS
Merge branch 'development' of https://github.com/dava/dava.framework into development
[DF-1075][DF-1076][DF-1077] Fix Save/Load for RenderState
Merge branch 'development' of https://github.com/dava/dava.framework into development
[DF-1078] Removed old code from loading from file.
Merge branch 'Android' of https://github.com/adebt/dava.framework into development
Merge branch 'ATC' of https://github.com/adebt/dava.framework into development
[DF-1071] Replaces IsInitialized() in IsEmpty()
[DF-1074] Added initialization of pointers (resolved [DF-1082] and [DF-1083]).
[DF-185] fixed debug undo macos
[DF-1085] Remove activeQueue from CommandsManager. CommandsManager needs the target scene to be passed as a parameter