Reworking some soldier stats
Adding the skeleton for a battle loop
Fixing up some variable references and making soldier generation more random
Fixing indentation
Moving names into a text file
Removing unique email
Moving damage into a callback, and changing find to search by _id
Adding an error check
Adding an error handler
Adding a async for loop when generating soldiers
Wrapping battle logic in async while/for loops. Rewriting basic combat logic
Removing email dependency
Merge branch 'combat-begins'