Cleanup ...

Cleaned up to Standard C# rules (Codemaid) (will now be standard)
Fixed Pipes

Fixed X/Y Correction in Pipes
Added Speed Attribut to Pipezones
Fixes and Features :3

Fixed wrong movement in end of pipes
Added Watches for RenderingTime/UpdateTime
Added Switches for Debugmode/Minimap/FlyMode
Added Colliding Flymode
Added FlagController for Player
Fixed killing Entities in UpdateLoop
Fixed suicidal Mobs :)
Offset (++)

Added Operators to Rect2i and Rect2d
Fixed Multiplikation of two Vectors
Added OffsetCalculator Class
Added semi-good OffsetZone Support (needs further looks)