Added the beginnings of the content integration
Added some basic integration to the MGCB
needs testing
Got the ContentBuilder working on Windows
A bunch of changes to get the content builder working on Mac. Still needs work.
updated MGCB to not force DXT texture compression
XS project

Added: xamarin studio project
Added: base pipeline code
Remove: MGCB relative code
Fixed: relative path for building
Moved build logic to extension
Added: processors/importers finding
Update projects
Added: draft version of processor properties
Use new PipelineManager methods
Merge remote-tracking branch 'origin/contentintegration'

Conflicts:
	MonoDevelop.MonoGame.userprefs
	MonoDevelop.MonoGame/XamarinStudio.MonoGame.addin.xml