Merge branch 'develop' of https://github.com/mono/MonoGame into androidGuidePassword
Android's Guide.ShowKeyboardInput now uses usePasswordMode parameter.
Added ShaderInfo.Dependancies which returns a list of all the unique #includes.
The content pipeline effect processor now registers #includes as dependancies.
Fixed misspelling of "dependencies" in my initial commit.
Fixed misspelling of "dependencies".
Fix a NRE in Mouse.GetState() when used to initialize a static field.
Another fixed misspelling of "dependencies".
Merge pull request #2038 from SickheadGames/fxdeps

Effect Processor Improvement
Make the Mouse class' default MouseState read-only.
Merge pull request #2050 from PrecisionMojo/_pm/fix-Mouse.GetState-static-init

Fix a NRE in Mouse.GetState() when used to initialize a static field.
Merge pull request #2036 from azchohfi/androidGuidePassword

Android's Guide.ShowKeyboardInput now uses usePasswordMode parameter.
Enable VS2013 templates.
Merge pull request #2053 from Shqrdx/TemplateFix

VS2013 templates.
Components.Add(...) should not Initialize Components

Components are auto initializes only during Game.Initialize(..).
After that one should explicitly initialize its componts before use.

https://github.com/mono/MonoGame/issues/1803
Merge pull request #2065 from nkast/nKast_GameComponent_Initialization

Components.Add(...) should not Initialize Components
Merge branch 'develop' of https://github.com/mono/MonoGame into develop