New portraiture by LordGood.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13577 3db68df2-c116-0410-a063-a993310a9797
Barracks buildable in Village Phase.

Fish can now be seen through the fog of war (but not in shroud of darkness, of course).

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13578 3db68df2-c116-0410-a063-a993310a9797
Adds saved game descriptions and in-game save dialog, based on patch by Crynux, fixes #2030

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13579 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13580 3db68df2-c116-0410-a063-a993310a9797
Technology research time tweaks, and fixes.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13581 3db68df2-c116-0410-a063-a993310a9797
Some new hero portraits.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13582 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Small cleanup.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13583 3db68df2-c116-0410-a063-a993310a9797
Fake randomization of the ship sinking animation to make it look better with ship formations. Refs #1921

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13584 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13585 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Fix a rare issue where units could get stuck in Individual.Gather.Gathering state forever because of worker limits. Refs #1914 (might even fix it).

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13586 3db68df2-c116-0410-a063-a993310a9797
Change my fix from revision [13586] to use something faster. Still Refs #1914

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13587 3db68df2-c116-0410-a063-a993310a9797
Non civ center units that are available at the village phase barracks are now not available until Town phase.

House-trained females take 30 seconds to train now.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13588 3db68df2-c116-0410-a063-a993310a9797
Fix the fix of the fix. Refs #1914.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13589 3db68df2-c116-0410-a063-a993310a9797
Game Speeds adjusted.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13590 3db68df2-c116-0410-a063-a993310a9797
All animals now visible in Fog of War (FOW). Should help a lot with hunting.

Hack armor increased for most buildings.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13591 3db68df2-c116-0410-a063-a993310a9797
AI-related changes to the AI interface and Command.js, to facilitate debugging of upcoming new version of Aegis.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13592 3db68df2-c116-0410-a063-a993310a9797
And of course I forgot a file.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13593 3db68df2-c116-0410-a063-a993310a9797
Unit promotion animation and invulnerability reduced from 4 seconds to 2.8 seconds.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13594 3db68df2-c116-0410-a063-a993310a9797