First step towards making FnObjs smarter about size.

Currently, they have a hardcoded number of constants and 
bytecodes. That wastes memory in most cases and fails 
catastrophically when there is too much bytecode.

To fix this, we should use growable buffers for both during
compilation and then only create the FnObj when done compiling.

This moves a bunch of stuff around and gets it to the point
where functions are created at the end of compilation. It
doesn't yet size functions appropriately, but all tests are
passing, so this is a good checkpoint.
Pass in all data when creating function.