Added sound.h, sound.cpp
Merge branch 'master' of https://github.com/austinhulse/SpaceGame
Merge branch 'master' of https://github.com/austinhulse/SpaceGame
Merge branch 'master' of https://github.com/austinhulse/SpaceGame
fixed post-merge bugs
Merge branch 'master' of https://github.com/austinhulse/SpaceGame
Added additional code to the State Machine load in function.  Still need to create the iteration function and the physics engine.
Adjusted some changes to reflect Jon's creations, some errorsin Controller and GameTimer, to be addressed soon.
added basic movement and camera operations
Merge branch 'master' of github.com:austinhulse/SpaceGame
Merge branch 'master' of https://github.com/austinhulse/SpaceGame
fixed g++ compile issues
Added GameEventObject, and a bit of fleshing out of GameDoor
Added basic GameSwitch class (with no functionality yet)
Merge branch 'master' of https://github.com/austinhulse/SpaceGame
added actor header
test
fixed windows compilation errors for game time
Merge branch 'master' of https://github.com/austinhulse/SpaceGame
mesh.cpp fix