[cocos2d] enable ArmV7s
[cocos2d] fix typo
[cocosDenshion] enable armv7s
[cocosDenshion] bump upstream version
[chipmunk] Space.AddPostStepCallback
[chipmunk] equality comparers

implement ==, !=, Equals and GetHashCode on ChipmunkObject. Seal
Arbiter, Body, Constraints, Shapes and Space to avoid issues in user
code. Really need inheritance ? Think twice, and compose.
[chipmunk] Fix the callback passed to native

The callback used to work... on the simulator, but failed when I tried
them on a device. This adds a nice layer of abstraction to hide the fact
that you have to flag the callbacks with [MonoPInvokeCallback] and that
you can't have instance methods.
Update to latest Parse API
PF_EGORefreshTableHeaderDelegate was defined in multiple places, causing IB Editor to fail
Merge pull request #104 from StephaneDelcroix/cocos_fixtypo

[cocos2d] fix typo
Merge pull request #103 from StephaneDelcroix/cocos2d

[cocos2d] enable ArmV7s
Merge pull request #105 from StephaneDelcroix/cocosDenshion

Cocos denshion
Merge pull request #107 from lordscarlet/master

Fix Duplicate Binding
fixed base classes. This was causing selector errors in the monotouch debugger.

must have been a copy paste error.
Also updated to point to the new ios sync api  (1.0.4)
Merge pull request #106 from StephaneDelcroix/chipmunk

Chipmunk: AddPostStepCallback, equality overrides and fix the callbacks
Merge pull request #108 from bdurrani/master

DropboxSync: fixed the base classes for a few bindings in the dropbox sync api.
Added clean rule to TimeSquare.ios
Added Workaround to bypass Device deployment limitation to GoogleMaps
Added Top makefile and docs to GoogleMaps
[cocos2d] avoid cleaning the native source at each build