First version of boost iphone build script.
Added most of framework building. Just doesn't build one final library.
Made libraries a simple string.
Documented more.
Mode "monolithic" libraries per arch
Made framework library by lipoing per arch monoliths
Added skeletal xcode project to test the framework
Boost xcode test file compiles and runs OK. It's not really a very large test, but enough to prove a simple point.
Build script fix for universal monolith library and building the framework over itself.
Prettification
Added a README
Removed some diagnostic printouts.
Removed hard-coded reference to the 3.0 SDK, replaced with IPHONE_SDKVERSION variable.
Updated the build script to construct Boost 1.44.0

Issues with this version:
- It ONLY works for 1.44.0
- At dumps the user-config.jam in your home dir. That ought to be addressable
- All building now takes place in the source tree, not the build tree. That *ought* to be
  addressable (I hope), but right now the focus is on building in a way that works, not
  the nicest possible way
- The framework is created, with headers and a lipoed lib.
- The the libs aren't linkable (the arm .as are already lipoed, then lipoed again - this means
  that they can't be linked against later. Hmm...)

A step in the right direction, but not perfect yet.
Added more dirs to gitignore.
Added function to clean everything on startup
Text project links to boost relatively
More awful shenanigans to make the framework work.

Basically to make the lipoed ar work, I have to unlipo the fat arm libs, un-ar all the individual libs, re-ar them into an uberlib and then lipo the uberlibs all back up. Pain. Pain. Make it stop. It hurts.
Tidying up cruft in the shell script
Moved the user-config.jam cobblers out of root and into the one in the source tree
Diagnostics in the cleany cleany function
Added extra thread safety shenanigans required to make shared_ptr work safely on ARM
Added test harness for boost usage. Just fires a signal at the moment.