Improved scrolling performance by buffering MapTiles
Added border tile viewer. Improved performance.
Added Eclipse files
Merge branch 'master' into interdpth-master
Fixed some things that failed during the merge.
Improved overall scrolling performance. Added a scrollbar to the tileset picker and made it dynamically sizable (within code). Added caching for custom tiles.
Fixed a bug where hashmaps in an array weren't instantiated after being reset
Border tiles now center properly.
Merge branch 'master' into interdpth-master
Merge branch 'interdpth-master'
No silly, we DO want all of it.
Fixed misc bugs.
Fixed more bugs, tuned RS loading a bit more. All maps load except Sootopolis which has palette issues.
Fixed a bug where certain palettes persisted between maps.
Fixed a palette bug in RS tile rendering.
Make text load via a pointer to a pointer instead of directly to the data. Fixes LC loading.
Changed global tileset to use local tileset palette. Fixes palette persistence bugs.
Optimized palette persistence fix to prevent rerendering tiles more than once
Refixed the palette persistence bug for the fourth time. Did some misc cleanum.
Optimised renderPalettedTiles in Tileset.java