Removed that last piece of briman's old game engine!
Modified:
* IEntity (Mainly renames)
* IRoom (Renames)
* ITicker (Removed shouldTick(), it was pointless, use an if gate like I did!)
Created:
* Interfaces:
** IFlooring
** IPacket
** IPacketReader
** ITile
* Classes:
** PacketKickClient
** PacketManager
** ServerConnectionHandler
** TestController
TextHelper now uses try/catch like the rest of the code base.
Enhanced PlayerController a bit, I might rethink how it works.
PluginLoader now only accepts jar files.
Enhanced the efficiency of the hooks even further.
Implemented a packet hook.
Vast improvements to RemoteClient + ThreadClientListener (Now generalized as ThreadGameConnection) and RemoteClientHandler.
Implemented RealmsOfCaelum.isRemote().
Finally, stuff was moved around a bit.