cgame: warning fix refs #384
cgame: add timerReset command alias, refs #52
game: changed g_maxTeamLandmines to team_maxLandmines
cgame: cleanup, refs #384
client: fixed demo audio synchronization, fixes #380
client: fixed missing external variable, refs #380

Using fixed framerate (25) for now.
client: reverted code not compiling with VS, refs #380

Revert "client: fixed missing external variable, refs #380"
This reverts commit 191b195d7140c821666b9b1349b25b5f8d49db0f.

Revert "client: fixed demo audio synchronization, fixes #380"
This reverts commit 48b0d320d12479cda1b1a04ed334e0b5435fe445.
client: volume set to 127 in S_Play_f
mod: added new popupmessage types (ammo, health, objective)
ui: added global fonts scale size selection, refs #377
cgame: removed useless color codes in obituaries
mod: warning fix, fixed data type
Revert "cgame: removed useless color codes in obituaries"

This reverts commit 879958ec22bc4bd34e44c5c19540fa34de335021.

This is needed when the player name does not contain any color code.
cgame: added cg_graphicObituaries, refs #154
ui: added cg_graphicObituaries option, refs #154
cgame: minor cleanup, refs #154

... and compile fix for VS.
cgame: warning fix
game: MOD and splashMOD fixed for allied grenade refs #154
general: workaround for OS X 10.9 crash in strncpy, refs #385
misc: added missing newlines in a few Com_Printfs