Server::ProcessData(): call getBanName once instead of twice (#639)
Fix enable_fog = false not having any effect when shaders are enabled
Fix remnants of s32 enable_shaders
Add backtrace to error function
Use player:set_hotbar_image() instead of hardcoded hotbar.png
Fix crash on lua exception
Fix selectionbox not honoring anaglyph mode 3d distortion
Add sanity check to sort function
Standardized method of getting node info in dungeon mapgen.
Add mapgen_stair_cobble alias to minimal
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Fix typo
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Add minetest.get_gametime() API function, that returns the number of seconds since the world was created.
Add fallback font support for some languages.
Run updatepo.sh
Add dummy and LevelDB database backends
Make it compile
Add message that LevelDB is not supported on Windows
Use STL containers instead of irr::core::list