game state gets sent by server
Seperate game sessions on server
JW Merge
float fixes
added events for moving shizzle
More server game session framework
Merge remote-tracking branch 'jw/master'
wrong comments
Server returns move request
Merge remote-tracking branch 'jw/master'
Forgot packet ID in log output
progress on server unit movement + merge tom/master
Debug test
merge tom/master
Faction getId and move request response has faction id prepended
I MERGE WITH THE TOM
Attack move packet
merging with the tomster
i push it right up
Test on As^2 network. hardcoded IP I DONT GIVE A FUCK