Adding a function for stripping headers that are inside apps.
Minor changes to the Xcode project.
Actually have the built product of Carbon Example named Carbon Example.
Messing with constraints.
Beginning work on the export status indicator.
Trimming down the old App delegate function even more.
Hooking stuff up properly in PlayerPRO 6’s main XIB, as well as trimming it down.
Including the Cocoa header in the PlayerPROKit prefix header since we do use some AppKit functions.
Make MADLoadMADFileCString an exported symbol in PlayerPROCore: it’s needed for PlayerPROKit.
Adding comments to PPMusicObject header.
Better work on changing the internal file name and mad info on PPMusicObjectWrapper.
More work on making PPMusicObjectWrapper use NSFileWrapper.
More methods in the PPDriver class.
Further trimming down on PPAppAppDelegate.
Add a new Window Controller class to PlayerPROKit for filter plug-ins.
Make the Tone Generator use the new filter window controller.
Mess with the constraints on that plug-in.
Tell the OS that we do open the MAD bundle UTI.
Further work on the editor’s App Delegate.
Quiet warnings about larger integers being stored in smaller integers in PPDocument.
Observe the sound settings on PPDocument.
Create a stub function for sending export objects to the app delegate.
Fix a copy-paste error.
Close the modal window and/or sheet of the plug-ins when done with them.
Quiet some large integer warnings.
Set some target to the first responder (nil).
Setting the superclass of the plug-ins with a GUI to based on what kind of plug-in they are.
Removing some pragma packs.
Uh, that's embarrasing...
Remove useless file.