Initial commit
Moving, punching and kicking workds
Wall checks in place
Blinking :)
background etc.
Enemy spawning logic
Slight blur on canvas
Added hearts
Added scanlines :D
Refactoring
Cleaning up + enemy logic started
Refactoring...
Enemy
Hits
Added splash screen etc.
Hits
Enemies can die now
enemies die now for realz
Fucking around with hit areas
Getting hitboxes working