Fix: ensure moneyaction reads doubles (eg. 0.20) correctly (although I'm pretty sure decimals are interpreted as a string and were previously read fine).
Add: %t in variables now adds details of projectile shooter (eg. "an arrow shot by a skeleton").
Add: mob custom names, book titles/author/pages now support color codes.
Add: basic playeraction (pset.hunger, pset.xp, pset.speed) - subject to change, currently sets to exactly the value you give, will soon add/remove (optionally exact set with !).