Remove inconsistencies in the manual. Refs #2185.
Fix player name.
Make log messages when saving games use quotes around paths.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14037 3db68df2-c116-0410-a063-a993310a9797


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14038 3db68df2-c116-0410-a063-a993310a9797
Fixed starting unit for Ptolemies.

Nile River skirmish map (still needs Iberian walls for 2 of the players).

New map preview for Arabian Oasis.

Moved Civic Center back to Town Phase, but made it take twice as long to build.

Fixed elephant template.

Fixed up Persian Highlands skirmish map based on some notes from Alpha123.


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14040 3db68df2-c116-0410-a063-a993310a9797
All 4 players on Nile River skirmish map now have Iberian walls.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14041 3db68df2-c116-0410-a063-a993310a9797
Punjab skirmish map.

Some map tweaks.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14042 3db68df2-c116-0410-a063-a993310a9797
Simplified the Spartan population penalty.

Changed costs on a few units.

New tooltips and hero auras for Carthaginian heroes Hannibal, Hamilcar, and Maharbal. (see: wiki civ profile)

Fixed specificname for some Carthaginian units.

Added a field entity for "skirmish" maps.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14043 3db68df2-c116-0410-a063-a993310a9797
Renamed the Arabian Oasis maps to Libyan Oasis, because the Egyptian eye candy assets insinuate the Libyan Desert instead of the Arabian Desert.

Changed Nile River maps to "naval" maps because the AI gets stuck trying to cross the river.

Renamed the "ptol" statue ruins to "egyptian" statue ruins. Makes them more generically "Egyptian".

Ensured siege engines can only be built in City Phase.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14044 3db68df2-c116-0410-a063-a993310a9797
Alpha 14 remake

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14045 3db68df2-c116-0410-a063-a993310a9797
New Neareastern Badlands skirmish map and it's awesome with Whizbang Graphics (WBG) enabled.

Tweaked some stuff on a few maps.

Fixed Iberian Walls for Nile River skirmish.

Changed names for Ptolemaic warships.

A couple of technology portraits for Advanced and Elite upgrades (these techs are not implemented, but planned).

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14047 3db68df2-c116-0410-a063-a993310a9797
Reorders the game setup drop list for maps.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14048 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Copy this.entites in GarrisonHolder before passing and modifying it. Patch by mimo. Fixes #2238.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14049 3db68df2-c116-0410-a063-a993310a9797
Merge remotes/trunk
Make the *nix ARM support a little sturdier, Fixes #2121

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14050 3db68df2-c116-0410-a063-a993310a9797
Extend .gitignore a bit.
Merge 'remotes/trunk'