Merge branch 'master' of github.com:thuynh02/gameProgramming
Merge branch 'master' into tonyEdits
Set up collisions on the DamageableObjects class. Given a missile, the handleCollision function will determine if the object was hit. How the object handles the collision is left to be determined in the FinalGame update. Note: Slight access on certain variables were changed to more easily modify variables that relate to collision. As a simple test, the Student can be hit by markers shot by the professor. Health (a temporary display on the top right) is correctly decremented and a temporary invulnerability is activated. Roughly 1.5 seconds worth
Merge branch 'tonyEdits'