Ship Odyssey: Progress on saving/loading: a game can be 'restored' (started partway through)
Ship Odyssey: New loading system.
-Works the same as Chainsaw's loader. Called every 1 second, ensures all SWF files have loaded, before StartUp runs.
-StartUp can safely be called before all SWF classes are loaded (nothing happens, and 1 second later, the test continues)
Ship Odyssey: Loading game code.
The game recieves an object, then uses the RestoreValidator to check if that object contains proper information. If it does, the game can be restored.
Ship Odyssey: Saving game code. Untested.
-Exports all the parameters that are used in the loading system into an object & returns that object.