Add cvar to disable ambient sounds(close #4)
Add cvar to disable weapon movement (close #7)
Add command to drop weapons and cvar g_itemDrop

Players can dropweapons, when the bitmask g_itemDrop contains 2,
using the dropweapon command.
Add command to drop flags

Player can drop the flag, when the bitmask g_itemDrop contains 1, using
the dropflag command.
Add entityFlag to prevent prediction (close #22)

To disable predicted pickups of the dropped item add the flag EF_DEAD
and check this flag in the prediction code.
Add cvars to enhance the chatsystem

Add cvars:
cg_chatSound - chatsoundnumber for public chat
cg_teamChatSound - chatsoundnumber for teamchat
cg_personalChatSound - chatsoundnumber for personal chat(tell/highlight)

cg_highlight - cvar to activate highlights
cg_highlightNames - cvar to specify the highlighted words
Add standalone engine changes (close #38)

Set homepath to .aftershock in linux/unix and AfterShock in windows/mac
Add masterserver ip as standard master
Merge r2323
Merge r2324
Merge r2325
Merge r2326
Add stepped hitbeeps (close #2)

Remove TA hitsound information to prevent cheating(armor/health of target)
Add cvar cg_hitBeep, values 0,1,2,3
0 - no hitbeep
1 - non stepped hitbeep
2 - stepped hitbeep
3 - reverse stepped hitbeep(high to low)
Add support for more arguments for the weapon command (close #28)

Add weaponlist feature, the next weapon in list is selected
Add cvar cg_noAmmoChange to prevent selecting empty weapons if set to 0(close #30)
Add speconly team

Add spectatorState SPECONLY_FREE and SPECONLY_FOLLOW and check the flags
in AddTournamentPlayer.
Merge r2327
Merge r2328
Merge r2329
Merge r2330
Merge r2332
Merge r2333