fixing index naming for sprite map
fixing facing for now
sound media
Walking sound effect
static linking with SDL
Artwork - some SFX
Ignoring vim swap files
Artwork - Main Menu
Target name changed - ignoring it
Many changes to implement stages.
Probably broken
VIM Indent everything
more sounds
more sounds
New blocks. Collision with blocks.
Jumping sound
Collision is really better
More sounds
collision working
game over detected but not handled
energy bar
Projectiles working.
Double jumping working.
Doors working
Some bugs, but this is the closing time for LD26