abstracted getanimations
moved collisionhandlers
moved screen size handlers
boundaries check in gameloop
dinos move in directions independent of each other
screen resize works
created sprite objects for dinos
proper name changes for check collisions
dinos stop moving when hit
created .gitignore and package.json
stage moves
map movement works
created chicken
added more functionality to chicken
WIP chickens are in random locations
changed background to fix cpu usage
dino respects boundaries
fullscreen for container
fullscreen boundaries are correct
code cleanup