Fix wrench to pass sneak-clicks to blocks
Transactors now obey getInventoryStackLimit()
Backs of Engines are now solid
Fixed crash with Factorization Barrels.
Changes for 3.4.0 build.
Merge branch 'master' of github.com:SirSengir/BuildCraft
Adjustments to Pipe Connection method to allow for proper sided checks (for correct liquid pipe support). Liquid pipes now query vs the correct side rather than UNKNOWN.

Signed-off-by: King Lemming <kinglemming@gmail.com>
Log coordinates of invalid pipes

Based on Maeyanie's fix for the old BC2 Bukkit port:
https://github.com/Maeyanie/BuildCraft/commit/7dac7f9c2afec2b1f2935458a7bda6838b9b893c
Add more feedback to the 'invalid pipe' loading errors.
Merge pull request #560 from agaricusb/pipelog

Log coordinates of invalid pipes
Merge pull request #557 from Shukaro/master

Fixed NPE crash with Factorization Barrels
Merge pull request #559 from KingLemming/master

Pipe Connection fixes
Fix Item drops on worldLoad.
Added missing delay.
Remove static modifier from contributions inside EntityPassiveItem.
Merge pull request #568 from davboecki/patch-EntityPassiveItemStatic

Remove static modifier from contributions inside EntityPassiveItem.
Merge pull request #567 from davboecki/patch-itemload

Fix item drop on world load.
to allow use of the pipe creation method
Wooden pipe and redstone engine recipes now use the ore dictionary.
Merge pull request #575 from Dacktar13/patch-1

to allow use of the pipe creation method
Added Emerald  Item/Liquid Pipes

Also new texture for the Laser Crafting Table and fixed a bug with
Wooden Item Pipes not diplaying items that are being pumped.

Emerald Pipes are advanced versions of the Wooden Pipes. The Item Pipe
posseses a filter that pulls items from inventories in a blocking Round
Robin fashion. The Liquid Pipe has capacity and flow rate equal to a
golden pipe.

Note: ISpecial and ISelective Inventory interaction with the Emerald
Item Pipes is untested, there seems to be nothing decent to test with in
Buildcraft.