Gameplay Functioning

Ball now glides smoothly on rows.
Rows now instantiate separate box colliders so ball glides over row
smoothly.
Colliders only instantiate on sections in the row, not each individual
block.
Added a score counter (based on 10 points every tenth of a second aka
player gets 100 points a second). This should be fine for displaying
score… float max value will not be reached unless user plays game
nonstop for several days.
Added new background texture as well as first logo