Add a trap detect marker that's visible regardless of whether you can see the tiles it's on.
Change stat-swap potions to temporary stat boosts.
(cherry picked from commit 1d9d9915f3f2d5b3676818884abf527a7eae9330)
Make 'u' the universal use command, 'U' uses a staff.  And make the univeral use command ignore the equipment
Change the way melee weapon + bow are displayed on character screen; put both to-hit values onto one line and the dam values on another
Add a new template room type, Divisions
new distance function (closes #1118)
Remove divine spell Slow Poison