*) Removed non-GIT texture from project file.
*) Added SetFilter and SetFilterParameter to texture API to allow per-Region shader GPUImage shader effects. Currently only works for camera textures.
*) Added a few performance interfaces provisionally (pre concert prep).
*) Fix merge conflict in project file
*) Removed spurious project files that are user specific
*) Made provisioning profile non-user specific again.
Merge branch 'master' of https://github.com/gessl/urMus

Conflicts:
	urMus.xcodeproj/project.pbxproj