Add filetype dependent loaders.
Merge branch 'master' of https://github.com/libgdx/libgdx into misc
Small changes to Matrix4 and Vector3
Also add clamp to Vector and Vector2
Fix typo
add HttpStatus constants (provided by latest Apache Foundation sources). Decoupling HttpStatus from main Net class.
Fix typo #2
Added coordinate properties for objects

Now, reading out the values x and y for objects is possible without the use of specific subclasses of MapObject.
Fix typo #3
Update POST handling to close the stream a
Remove Vector#mul/#div, add Vector#scl and some other small changes.
Merge branch 'master' of https://github.com/libgdx/libgdx
HTTPStatus: add credit to Apache, and code reformat
Handle division by zero
Fix issue 1231 for MathUtils.atan2()
Add support for querying attribute and uniform size to ShaderProgram
Adds a way to retrieve the number of layers
Tileset loads more useful properties
Improve docs
Add javadoc to NinePatch

Explain the difference between "pre-processed" (i.e., ".9.png" files)
and "post-processed" NinePatches.  Add disclaimers on the constructors
that create degenerate patches.

Use `final` in a couple more places, especially in the draw() method.
Use the TOP_LEFT, etc, constants within the basic constructor.

Add a simplistic NinePatch test case.