make PROT more red, and VIRS burns less
update version number
fix BIZS melting without heat sim on (I wonder how many more elements still do this ...)
Forgot HUD description for FILT tmp=9
WIFI: always delay one frame before conducting, to prevent particle order issues
Corrected comment grammar.

line 692 before: "<p>set a defaukt target</p>"
line 692 now: "<p>set a default target</p>"
Merge pull request #163 from ryanmjacobs/patch-2

Corrected comment grammar.
add a --fullclean option to fix errors (from Doxin)
LCRY + PROT = LCRY + PHOT

Protons passing through active LCRY get turned into photons slowly, functioning as a powered converter in that manner.
Merge pull request #165 from liquidcaesium/patch-1

LCRY + PROT = LCRY + PHOT
Decimal number support
Merge pull request #168 from liquidcaesium/patch-2

Decimal number support
Fix crash when trying to convert StringType to PointType
fix min and max in VS2013
Merge branch 'HEAD' of https://github.com/FacialTurd/The-Powder-Toy.git
Fix tpt.get_numOfParts, add "C" next to temperature in HUD
VIRS only burns with PLSM, and has the NO_DECO graphics flag
make PROT lasers easier to make, adjust velocities needed to make things when smashing PROT together, use FIRE_BLEND for PROT graphics
PROT with 0 life doesn't die
Fix incorrect search page count