- use TextureItem.bind()/.upload()
- keep track of which texture is bound in GLState
- add workaround for issue with line-distance-texture on desktop
remove TileSource from GdxMap constructor
only show label symbol when label is also visible
fix draw label-only tiles (set MapTile state ready when there are no baselayer items)
fix displaced caption labels
- use 'dy' in label bounding box
tiles now served by mod_tile - need to patch it for other mime types than image/png
theme: use osm icons
clear map after theme change
use new tiles
fix AwtImage to texture data conversion
ignore++
add FadeStep for fading BitmapTileLayer depending on map scale
add setAlpha method to TileRenderLayer to fade bitmap tiles
add README