Merge branch 'master' into dev
Merge branch 'dev' of github.com:Baystation12/Baystation12 into dev
Merge branch 'master' of github.com:Baystation12/Baystation12
Merge branch 'master' of github.com:Baystation12/Baystation12
Merge branch 'master' of github.com:Baystation12/Baystation12
Fix for #3683.
Merge pull request #3684 from Segrain/master

Bugfix.
Merge branch 'master' of github.com:Baystation12/Baystation12
Fix for invisible carpets.
Verb categories.
Fixes for stacks.
Fixes for typos.
Merge pull request #3689 from Segrain/master

Smallfixes.
Merge pull request #3690 from Baystation12/dev

Dev-freeze
Merge branch 'master' of github.com:Baystation12/Baystation12
Adds a missing suit modifier to EVA
Fix
Merge pull request #3691 from meyar/master

EVA fix
moves and renames economy files to /modules instead of /wip, cleanup and shuffles of a bunch of code, removes "linked_db" (requirement for financial machinery to be connected to an accounts database)

Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>
Map changes.
* Removed all the shutters from interior windows, they should remain on the exterior ones that lead to space. Please notify me if I missed some.
* Removed shutters from all maintenance tunnel areas. There's no way to activate these anyways, so they are rather pointless.
* Removed shutters from plastic flaps. Plastic flaps already block air. :|
* Added Security Wing Dorm to replace the abandoned detective's office.
* Changed the sheets in the dorms.
* Modified dorm rooms into seperate areas, Dorm One, Dorm Two, Cabin One, Cabin Two. This is so that the light switches work for the specific rooms.
* Modified the escape wing slightly to allow space for a shield generator, so hopefully engineers won't have to break glass in order to put those up anymore.