Added SOSMaxLog.
Added compatibility with older .NET versions (used by Unity3D)
Fixed invalid xml char in SosMaxLog. Refactoring.
FileLogAppender is now threadsafe. Refactored SosMaxLog.
Added SOSMaxLog.Reconnect
Renamed project to NLog.
More tests.
Added SocketAppender.
Refactored color codes.
Added background colors.
Cleanup.
Added LogLevel.Trace
Using Communicio for sockets.
Added listener & sender example.
Refactoring. Added globalMinLogLevel.
Only flushing history, when not empty.
SocketAppenderBase now exposes socket.
Using Gabble. Adopted SocketAppenderBase to Gabble.
Chnaged encoding to from ASCII to UTF8.