Fix --without-pch build


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13333 3db68df2-c116-0410-a063-a993310a9797
Portraits for Mauryan healer and Chanakya.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13334 3db68df2-c116-0410-a063-a993310a9797
Portraits for the Mauryan healer and Chanakya.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13335 3db68df2-c116-0410-a063-a993310a9797
Don't call GetSimulationState too often. Patch by sbte. Fixes #1878.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13336 3db68df2-c116-0410-a063-a993310a9797
Fixes memory leak and removes unused code in WaterManager, fixes #1891, refs #1852

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13337 3db68df2-c116-0410-a063-a993310a9797
"Oh myyyyy" -- George Takei. Lots of stuff:

- Town Phase cost increased to 1000 Food, 1000 Wood (from 500 of each). This makes Village Phase longer and more interesting. Still need to test.

- Lots of new normal maps and spec maps (for a bunch of desert terrains and cretan date palms). This is an ongoing project.

- Fixed some spec maps for being too 'bright.'

- Changed the attack of melee spear units from a combo of pierce and hack to just hack. Per discussion with Quantumstate. Needs testing.

- Changed the Median Oasis 1 scenario to include Mauryans and Carthaginians.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13338 3db68df2-c116-0410-a063-a993310a9797
Hero button. Based on patch by Malcom and edits to that by alpha123. Fixes 1802.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13339 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'