[Camera] The camera can now be locked within the level with a config.
Merge branch 'up-dev' into F-keep_camera_in_level
[Camera] Refactored bounds to trapBounds.
Merge branch 'up-dev' into F-keep_camera_in_level
[Camera] keepInsideLevel will automatically be turned off in case the level is smaller than the camera in the relevant dimensions.
Merge branch 'up-dev' into F-keep_camera_in_level
Merge pull request #38 from bdaenen/E-34-keep_camera_inside_level

E 34 keep camera inside level
camera refactoring
creature property renaming and camera class flexibility