update to latest dev version + progress on TexturePacker support
current progress on texture packer support for flxsprites
little work on documentation
reenabling mouse update when it's not visible (since we have special compiler conditional which disables it totally) - see issue #324
enable debugger on html5 target
fix for onScreenSprite()
fixes for FlxText on non-flash and temp fix for particle system (reseting alpha and scale)
better TileSheetData's destroy() method
better _tileSheetCache cleaning
fix for rotated and reversed frames
minus one conditional in FlxSprite draw() method and new setOriginToCenter() method
fix for FlxText's setFormat() method on Android target
fix for drawDebug() in FlxBasic and fixes for buttons working with substate system
stricter check for spritesheet size on flash target
Motion tween movable
some improvements of substate system
fix for last commit (for non-flash targets)
added optional destroy param to close() and closeSubState() methods
fix for substate system on flash target
substate system documentation