Account for sprite offsets in RenderDebugGeometry.
Allow sequences to define a pixel offset. Fixes #3287.
Move proc light offset into sequences. Fixes #3391.
RenderBuildingRefinery -> WithResources.
Remove unnecessary fields from RenderBuilding*.
Reduce C&C silo pip count to a reasonable number.
Remove unnecessary parameter from RenderSprites ctor.
Support additional render damage states for buildings.
Simplify RenderGunboat.
Use NormalizeSequence in RenderBuildingWall.
Move WithFire, Burns offsets into sequences.
Move SatelliteLaunch offsets into sequences.
Move RallyPoint offset into sequences.
Remove obsolete SpriteRenderable ctor.
Merge pull request #3450 from pchote/offset-sprites

Allow sequences to define sprite offsets