new control mode added: freelancer style, switch using F1
fixed windowCenter "bug"
Fix some cam issus, remove GetWindowCenter
Set glow version to latest voxellancer
quaternion based player controls
glow::camera needs to be replaced
GL_POINTS draw as fix for intel hd3000 :D
rename source to src, create general worldobject, remove thing+player
replace glow::camera with own camera : WorldObject
Extract Skybox, some cleanup
Extract InputHandler, exclude CMakeFiles/
Merge remote-tracking branch 'origin/property_test' into camtest

Conflicts:
	CMakeLists.txt
	source/game.cpp
	source/game.h
	source/main.cpp
	source/thing.h
Merge remote-tracking branch 'origin/property_test' into camtest
Add first config-Properties
Reload config on F6
fix CMakeLists and update glow
Merge branch 'master' of https://github.com/voxelinc/voxellancer into camtest

Conflicts:
	.gitignore
	CMakeLists.txt
	source/main.cpp
	src/ddstexture.cpp
fix small cmake error from merge :D
Merge pull request #7 from voxelinc/camtest

Camtest