fixing typo and unit test
fixed excess spacing, added taverns, removed cruft
pushing further on conditions.
adding placeholders.
Added bartenders and fleshed out taverns

removed cruft from city.pm, added new features to NPCGenerator, like set_level
Adding POD formatting to libs

Also added 3 Generator stubs
added testing for generate_race_percentages
reenabling tests
fixed poptype bug and removed cruft from xml
removed comments, added description method
started merging process for races and percentages
got percents in place.
added street generation
now have a "fleshed out" method for citygenerator.pm
added citizens and travelers
added more motifes, added generate_crime
added dominance, changed how it was handled.
testing changes, intro to profiling

added a control structure to runtest so I have more control
switched to using is_deeply rather than Dumper for some tests
using die if you give a crap d() parameter
using Test::Exception to test new d()
Started govtgenerator refactor
more govt changes