Manual Batch: infrastructure for Batch Commands.
On development_manualbatch: "Batch - continue"
ASSERT condition in Format() function was fixed.
Merge remote-tracking branch 'DAVA/development' into development_manualbatch
New parameter is passed to the CommandsManager.
Basic batching started to work.
Batch Entities - stage 1, no textures merged yet.
Merge remote-tracking branch 'DAVA/development' into development_manualbatch

Conflicts:
	Tools/ResourceEditor/DataQt/mainwindow.ui
	Tools/ResourceEditor/ResourceEditorQt.xcodeproj/project.pbxproj
Batch Entities - changes after merging with development.
Merge branch 'DAVA/development' + Win32-specific changes.
Batching - fix for supporting  both old and new scene.
Merge branch 'development' of https://github.com/dava/dava.framework into development
Texture batching - lightmap textures are now taken into account.
Batch Textures works.
Merge remote-tracking branch 'DAVA/development' into development_manualbatch

Conflicts:
	Sources/Internal/Render/TextureDescriptor.cpp
	Tools/ResourceEditor/Classes/Qt/Main/QtMainWindowHandler.cpp
	Tools/ResourceEditor/Classes/Qt/Main/QtMainWindowHandler.h
	Tools/ResourceEditor/Classes/Qt/Scene/SceneTabWidget.cpp
	Tools/ResourceEditor/Classes/Qt/Scene/SceneTabWidget.h
	Tools/ResourceEditor/ResourceEditorQtVS2010.vcxproj.filters
Merge remote-tracking branch 'DAVA/development' into development_manualbatch
Textures Batching - polishing
Merge remote-tracking branch 'DAVA/development' into development_manualbatch
Textures Batching - additional checks and Camera handling while export.
Merge remote-tracking branch 'DAVA/development' into development_manualbatch

Conflicts:
	Tools/ResourceEditor/ResourceEditorQt.xcodeproj/project.pbxproj
	Tools/ResourceEditor/ResourceEditorQtVS2010.vcxproj.filters
Merge remote-tracking branch 'DAVA/development' into development_manualbatch