Drop mIsGeography member from QgsPostgresProvider

... now replaced by mSpatialColType
fix for DELETE and BACKSPACE key
(it is only an appearance issue)
Add initial support for editing TopoGeometry objects

This is pretty hackish in that it basically creates a new TopoGeometry
on every edit, leaving loads of orphaned ones around.
extent b47b43997
vertical scrollbar as needed both input and output area
indentation update
Merge pull request #311 from slarosa/master

python console: add splitter and scrollbars, fix for DEL and Backspace key
Fix crash if calling GetProjectSettings the first time
WMS GetProjectSettings: better drawing order detection
Moved all the console files into own directory
Merge pull request #312 from slarosa/master

Moved all the console files into own directory
TopoViewer: only use queries for layers when really needed
TopoViewer: add layer for full faces
Do not drop schema name from URI, even if it's the same as current

The dropping was done in 2007 to workaround a bug which was elsewhere
(in OGR usage, as reported in #843). I guess by now everything
would work transparently, but if it doesn't it'd be time to fix it
for real.

This commit fixes bug #6599, making life harder for NON-BOGUS code
which isn't confused by schemas...

Please test !
show filled attribute table again (partly reverts 779e16603)
[FEATURE] Duplicate map layer(s)

- Action available in Layer menu and legend contextual menu
- Layer style copy/pasted to duplicate
- Memory and plugin layers skipped
- Add sip binding to action in app interface
WMS server GetLegendGraphics: differentiate between layer space and layer title space
automatically switch focus to the  input area in console
- any keystroke switch focus when in the output area
- moved closeEvent method to DockWidget (since 0330202 it has not worked anymore)
Merge pull request #313 from slarosa/master

Automatically switch focus to the input area in console
Update to duplicate layer(s)

- Duplicate layer always created below source layer, and at same nested group depth
- Duplicate layer is always set to not visible (much faster, canvas refresh not needed when duplicating many layers)