Show players who have already joined in open game list
Quick kludge to work around player_count not getting updated in joingame
Make it crystal clear that you can't change the players after game creation
Preferentially use displayname when showing the player order after randomization
Whoops, was no longer checking for having enough coins when deciding on whether to show build button in UI
Better handling of aborted games

- Store separate abort state in DB
- Don't show aborted games as requiring moves
- Show a status column in game list
Typo fix ("dwelling post", really?)
How to report bugs?
Fix bug in cultist power leeching
Fix diffgame
Make the new behavior of "active games" list more obvious
Use sidebar layout for /player/
Better convert menu (sorted, hierachical, only shown when needed)
Show full annotated labels for bonus/favor tiles in action menu
Don't replace transform + build with just build

(Causes problems when transform happens during income phase).
Don't set game roles in a public game before the game is full
Show a game over message if game is aborted before faction selection
Give a better error message for badly ordered transform / build commands
Don't show build menu in UI before all transforms are done
Make it easy to decline using the benefit of a special action space, taking a favor, etc