config: update tripndroid config
msm: vidc: Validate userspace buffer count before using it

Validate the number of buffers count variable before
using it to avoid structure overflow error.

Change-Id: I61582c93e0f26ec6842e437134fb8a42bdbc36ff
CRs-fixed: 563654
Signed-off-by: Pachika, Vikas Reddy <vpachi@codeaurora.org>
msm: vidc: Validate userspace buffer count

Makesure the number of buffers count is less than
the maximum limit to avoid structure overflow errors.

Change-Id: Icf3850de36325637ae43ac95f1c8f0f63e201d31
CRs-fixed: 563694
Signed-off-by: Pachika, Vikas Reddy <vpachi@codeaurora.org>
msm: msm_fb: Do not use ION_IOMMU_UNMAP_DELAYED flag.

Since iommu buffers will be unmapped after two newer commits
had passed, there is no need to request iommu driver to further
delay unmapping an iommu buffer.

Change-Id: I44099054114403fa7ac6a5e3c71a43d6b932f4a3
Signed-off-by: raghavendra ambadas <rambad@codeaurora.org>
USB: OTG: Fix Full speed USB Headset issue

Some Full speed USB headsets requires higher cross over voltage. The
cross over voltage is directly proportional to the phy 3.3 rail voltage.
The current code uses [3.07 - 3.3] range for this regulator and it is
supplied with 3.075V.  To get 3.3V supply, use [3.3 - 3.3] range in
the host mode.

CRs-Fixed: 563496
Change-Id: I3d1705fd346212ecf42c4943995e43964ad14dc5
Signed-off-by: ChandanaKishori Chiluveru <cchilu@codeaurora.org>
msm_seial_hs:Removing call to Spin unlock twice

During Clock_on() spin_unlock() is called twice.
This patch makes sure that spin_unlock is not
called twice

CRs Fixed: 546205
Change-Id: Id2cf3d52f94d3773de9206d22bcfa9075615902b
Signed-off-by: Dilip Kota <c_dkota@codeaurora.org>
msm_serial_hs: Vote for Clocks

Using msm_hs_clock_vote and msm_hs_clock_unvote APIs
to enable/disable the clocks
Client can explicitly turn off the clocks while BT
is in progress without notifying to tty layer,then
TTY layer tries to access UART resulting in
un-clocked register access.As there is no notification
to TTY layer UART implicitly turns Clock ON

CRs-Fixed: 546219
Change-Id: I7a7a20992e66c562fdc1a130ced0b0973dd4dec5
Signed-off-by: Dilip Kota <c_dkota@codeaurora.org>
msm: vidc: Use min_dpb from resource tracker in smooth streaming mode

Get min_dpb from resource tracker always if smooth streaming
mode is enabled to handle number of output buffers properly.

Change-Id: Ic46f76061f3895fda44e1d8e94198f898e5edf9b
Signed-off-by: Deepak Verma <dverma@codeaurora.org>
Revert "msm: kgsl: Do not execute shader on wakeup from power collapse for 8064"

This reverts commit ed825efee0553310e4d5d76b61ec28f9673a3f1a.

Signed-off-by: Anshuman Dani <adani@codeaurora.org>
msm: kgsl: Do not execute shader on wakeup from power collapse

This workaround causes GPU hang when device wakes up from
slumber state.

CRs-Fixed: 572231

Change-Id: Ie3b3d4169d7bc774e63134c3571b9dccb0fd93b7
Signed-off-by: Anshuman Dani <adani@codeaurora.org>