Started creating the manager class
Extended manager and channel interaction. Commiting before large changes to UI in test application
Test App works-ish issues with the semantic of channels and communicaiton may need to scrap that model for a diffrent variation
Switched from a manager class to an application class reinstituted an application level understanding of views and will remove view reference from in the game
Minor change removed view reference from game.rb
Updated and reconfigured the configuration class
Switched Map to use actual references from the instance variable methods. The application seems to be running extremely slow as a result. My guess is that rendering requires a lot of reference resolution which is slowing down the system. This is a major issue needs resolution or some type of optimization.
added a few render time checks
forcecommit
Fixed speed issues. Caused by running game.map.tiles 400 times. The problem was caused by Reference::Set#resolve which is an expensive action to run every lookup. The process was instead moved to index() and works on an element by element basis. Fixes to the each method, and inspect wil be needed to handle dead dbs.
 Added comments to the test cases extended and improved Language Diction compiler. Restructuring of file names and locations may be needed.
gitignore ncurses