Just for backup purpose. Not a runnable code.
adding opencv to cmake
Refs #23 - Added opencv detection to CMakeLists files.
Refs #23 - Fixed typo.
added some functions to get the intersections.
All runtime outputs are now in a single 'bin' and all library outputs in a 'lib' directory.
A unique postfix was added to all output to uniquely identify different configuration outputs in these new folders.
introduced a helper to generate a resource path relative to the directory the executable is in.
This way the executable expects the res folder in the same working directory and not some weird relative path to the Go_GUI module.
refactored cmake gui linking
Changed main to change the current working directory to the the directory the executable resides in. Makes texture and model paths independent from the cwd set from outside.
Made paths relative again and removed RessourceHelper.
fixed texture paths
Merge branch 'master' into #28_camera_into_opencv
implemented example signal/slot connection with parameters of type QImage and GoBoard
added a comment clarifying why passing a pointer to the GoBoard is safe
refs #31 - prototyped some slots for the backend
added an example how to get the information the gui needs out of a GoBoard
Merge branch 'master' into #28_camera_into_opencv
refs #28 - added Scanner class and method for retrieving an image from a camera
refs #28 - added tests for scanner
refs #28 - removed buggy imshow call from test
added a comment