Merge pull request #4 from mekarpeles/master

Static flag
Merge branch 'feature/ctf'
go fmt, minor string formatting and logging adjustments
hacky fix for a bug causing client to get Rgetplayer before the Rnewobject for his player arrives
fix issue #7 by removing the client object from the gameservers internal list so we dont try sending out on a closed connection, eliminating the log messages "write tcp 127.0.0.1:56220: broken pipe"
object is interface for gameobjects again, throw out uuids, switch back to aarzilli's lua and use luar for reflection magic
yay, simple collision in lua
update lua calls, hack interfaces so luar reflects properly, add a little collision
update map, client config, change item glyphs to extended ascii characters, make blocks move backwards