ignoring swap files from vim
cleaning Shaders and Material files
new Config file with more data
Material and Model now belongs to APP object
refactoring materials for VT
loading diffuse, specular and normal colors as an array of floats instead of an hexadecimal base-10 integer
cleaner examples/Material, created new material handler for VT
clean VT.logs and logx, timex and groupx
cleaning VirtualTexture variables
fix errors for lib compilation
fix errors for lib compilation
scripts for creating tiles are now part of the repository
Merge branch 'cleaning' into dev
OOP design for create-tiles script
support tiling for texture debug;
Add todo list to tiling script
Add todo list to tiling script
new output folder for tiling script
Merge branch 'fix-tiling-script' into dev
commenting changes