1.1A (20130109)

- Re-wrote device and directory scanning code, now it is case-sensitive :)
- The following directories are valid for PKG file storage:
* /dev_*/
* /dev_*/pkg
* /dev_*/package
* /dev_*/packages
* /dev_*/PKG
* /dev_*/PACKAGE
* /dev_*/PACKAGES
* /dev_*/Pkg
* /dev_*/Package
* /dev_*/Packages

Note: You can have all those directories at same time, with different PKG files,
and they will be properly scanned, not even multiMAN have this implemented :p, LOL.
1.1A (20130109)

- Re-wrote device and directory scanning code, now it is case-sensitive :)
- The following directories are valid for PKG file storage:
* /dev_*/
* /dev_*/pkg
* /dev_*/package
* /dev_*/packages
* /dev_*/PKG
* /dev_*/PACKAGE
* /dev_*/PACKAGES
* /dev_*/Pkg
* /dev_*/Package
* /dev_*/Packages

Note: You can have all those directories at same time, with different PKG files,
and they will be properly scanned, not even multiMAN have this implemented :p, LOL.
Merge branch 'master' of https://github.com/CaptainCPS/gamePKG

Conflicts:
	release/PS3_GAME/USRDIR/EBOOT.BIN
1.1A (20130109)

- Re-wrote device and directory scanning code, now it is case-sensitive :)
- The following directories are valid for PKG file storage:
* /dev_*/
* /dev_*/pkg
* /dev_*/package
* /dev_*/packages
* /dev_*/PKG
* /dev_*/PACKAGE
* /dev_*/PACKAGES
* /dev_*/Pkg
* /dev_*/Package
* /dev_*/Packages

Note: You can have all those directories at same time, with different PKG files,
and they will be properly scanned, not even multiMAN have this implemented :p, LOL.