Removed this code because it was causing issues within the code itself.
Revert "Fixed a bug in SP where moving along walls at certain angles allowed for players to accelerate beyond control. Thanks to @Agustinlv for this fix."

This reverts commit 73e6c9177be9e62ab18fe8c005dc8d3a7e9acc1e.
Disable the g_engineModifications cvar in game code since its not used with OpenJK code
Some fixes to windows code, other os' and cl_main changes to follow
Renderer is not a system lib, do not load it as such
Linux/mac fixes pertaining to previous windows commit
Fixed public domain comments
Use correct GlobalMemoryStatusEx function on windows
Strip skipnotify and * at start in win32 ded console
Fix viewlog console not stripping ^8 and ^9
Merge branch 'master' of https://github.com/iojamp/OpenJK