more work on levelModule

Added the algorithm involved with created a voronoi diagram that will be
used to generate these levels, when making this stuff, I need to
remember that I am not just making levels the size of the window, I
think the current code makes that faulty assumption, and that ought to
be corrected.

Either way, I've added documentation for my plans for taking the
vertices provided to me in the voronoidiagramgenerator module I
downloaded off the internet, and turning them into cPolys. I have yet to
add cPoly to the includes of the files, so that needs to happen. I need
to remember while making these shapes that I also need to keep track of
what the points are, so I can make the cPoly.

With that being said, I should revise the Cells to be cPolys instead,
from the onset. Or maybe cells are just a nice inbetween step. I'll have
to consider it.