Version 1.5 Beta 2 (1.5-B2)

Remove Sound Files from GIT.
Version 1.5 Development 3 (1.5-D3)

Add menu music. Fix Invisibility issue (Bleeding)
Fixes MASH-41
Version 1.5 Beta 3 (1.5-B3)

Add sound files, Code Cleanup, further fixes for MASH-41 , Update
version to 1.5-B3 for third Beta.
Version 1.5 Development 4 (1.5-D4)

Actually check if gamemode is 1v1, not what it will be.
Version 1.5 Development 5 (1.5-D5)

Fixes MASH-10, MASH-38. Improves MASH-36, MASH-35 and MASH-44. Change
localisation of M*A*S*H level up script.
Version 1.5 Beta 4 (1.5-B4)
Version 1.5 Development 6 (1.5-D6)

Fixes MASH-39
Version 1.5
Version 1.5.1

Balance Knifers in GvK gamemode. Menu Localisation.
Version 1.5.2 Development 1 (1.5.2-D1)

Classify throwing knives as special grenades when giving default loadout

Updates default class loadout with the changes mad to throwing knives in
commit 0366603a230e883a69d19508a7d29cbc630e1682. Fixes MASH-30
Version 1.5.2
Version 1.6 Development 1 (1.6-D1)

Import Ballistic knife animations from CoD black ops for use with the
"Assassins Blade".
Add kill icon for the Assassin's Blade.
Check whether a player is in third person or not in killcam, and reset
thirdperson on spawn.
Change Assassin's weapon from bulletweapon to projectile weapon for
possible implementation of ballistic knives.
Version 1.6 Development 2 (1.6-D2)

Remove unused "Dive to Prone" animations.
Version 1.6 Development 3 (1.6-D3)

Major code cleanup to player permission checks.

Update version to 1.6-D2. Rename functions and admin kill all players
message. Add missing permission check for kill all players.
Version 1.6 Development 4 (1.6-D4)

Fix duplicate knife in viewmodel.
Version 1.6 Development 5 (1.6-D5)

Changed version text color.
Fix incompatible anim files (No JIRA issue key, affects version 1.5.2).
Assassin’s Blade has been nerfed (Melee lunge time change from 0.3 to
0.4 seconds).
Added bounce and flesh hit sounds from black ops for throwing knives.
Fixed hud_icon_assassinblade material not location correct image. (No
JIRA issue key, affects 1.6 dev builds only)
Version 1.6 Development 6 (1.6-D6)

Implement admin set rank ability.

Remove unused "popup_pleasewait.menu" menu file. Bound setrank to
developers menu for further testing. Add TODO file. Update version to
1.4-D4. Add menu to mod.csv. Add check to determine if the player is
being autoranked.
Version 1.6 Development 7 (1.6-D7)

Bugfixes/changes to Setrank System
Version 1.6 Development 8 (1.6-D8)

_menu.gsc file cleanup.
Version 1.6 Development 9 (1.6-D9)

Optimisations, Bugfixes, Add status timers. 1.6-D5

Align mod version text correctly, Added HUD status timers, Updated TODO.txt. Adding a thread to each knife entity to watch for disconnects is probably not a good idea.