Update README.md

A clarifying explanation.
Portillo's code working with Joystick :)
Added initial menu for choosing the COM port.

-We have to check color problems when your are playing.
-We should re-structure the code
Chaos comes to us
The chaos escape us .... slowly ...
Merge remote-tracking branch 'origin/master' into Portillo

Conflicts:
	KillPangV0/Ball.pde
	KillPangV0/KillPangV0.pde
Portillo's branch comes back to the action!
Game works!

You can choose COM port but there are problems with color control. We
have to change controlP5 for other GUI library.
Colours are beautiful! :D

Fixed color problems - now we don't use controlP5 library
Added other trigger push button
Fuad is special... for us

Added Menu's structure.
We should work on threading.
The reggaeton livens up our lives :D

Added some pictures and the special high Score Menu
Merge remote-tracking branch 'origin/Sr.Cepeda' into Portillo

Conflicts:
	KillPangV0/GameMenu.pde
	KillPangV0/JoystickCommunication.pde
Merge and Teclado Update
Update Ball class & fix Teclado bug
Update Ball class
Update HighScore, now uses Shader
Add Ranking

to register a player in the ranking use the function addranking with
player name and player points addranking(String name, int points);
Merge remote-tracking branch 'origin/Portillo'

Conflicts:
	KillPangV0/Ball.pde
	KillPangV0/Game.pde
	KillPangV0/GameMenu.pde
	KillPangV0/JoystickCommunication.pde
	KillPangV0/KillPangV0.pde
	KillPangV0/StateMachine.pde
	KillPangV0/data/Thumbs.db