Created Header file for net.cpp
Updates AIPlayer script class to account for looping paths and slows the aiplayer down on the lastnode if it's not a looping path.
adds an ejectionOffsetVariance entry to particle emitters, which adds a buffer zone to ejectionOffsets (IE: let's us make rings, and the like.)
Merge pull request #410 from WinterleafEnterainment/development

Created Header file for net.cpp
Merge pull request #460 from Azaezel/Particles

Particles
Merge pull request #457 from smally/ai_player_slowdown

AIPlayer path node slowdown
Fixes a mismatched variable name introduced in pr#460
Merge pull request #476 from thecelloman/varRenameFix460

Var rename fix460