(Glide2Gl) Glide64 - Util.cpp - get rid of commented out logging code
(Glide2GL) Glitch64 - Take out PAULSCODE defines in geometry.cpp
(Glide2GL) Split off SSE-optimized functions into separate file -
3dmathsse.c - and take out MSVC ASM
Add header include to 3dmathsse.c
(Glide2GL) Glide64 - Take out most WIN32 ifdefs in Ini.cpp
(Glide2GL) Glide64 - Take out drawNoFullscreen
(Glide2GL) Replace reinterpret_casts with C-style casts
(Glide2GL) Glide64 - Cleanups - no longer catch exceptions - no more try/catch
(Glide64) Remove default arguments
(Glide2GL) Glitch64 - remove unused grQueryResolutions
(Glide2GL) Glide64 - call lle_triangle directly
Merge branch 'master' of https://github.com/libretro/mupen64plus-libretro
Merge pull request #26 from lioncash/master

[Rice] Rough stylistic cleanup.
(Rice) Two fixups - have to cast these
(Rice) Compiles again
Merge branch 'master' of https://github.com/libretro/mupen64plus-libretro
(Glide2GL) Glide64 - Get rid of 3Dfx Voodoo 1 backwards compatibility - only Voodoo 1 has one TMU
(Glide2GL) Glide64 - remove sup_mirroring boolean - only Voodoo 1 doesn't
support TEXMIRROR - so we can assume it is always enabled
(Glide2GL) Glide64 - Always support 32bit textures - post-Voodoo 3
supported 32bpp textures and we 'emulate' a Voodoo 5
(Glide2GL) Glide64 - max texture size will be bigger than 256x256 -
we are emulating a Voodoo 5