+vertical smooth
before merging
after merging
v.0.0.5-1ag
v with pi2mm
v.0.0.5-2ag
v.0.0.5-3ag
v.0.0.5-4ag rgbProc
ololo commit (smooth++)
v.0.0.5-5ag rgbProc
v.0.0.5
...
v.0.0.6-1ag CalibrApp
v.0.0.6-2ag
O_o; H_T_PIX; SCREEN_EDGE; (21.12.2012 Maya forever)
lot of commented code in geometry.cpp
final commit
v.0.0.6-3ag
v.0.0.6-4ag
v.0.0.6-5ag