#5 Added VertexCacheOpt class which shuffles vertices.
Enable z-Buffer test in camera draw.
Merge remote-tracking branch 'origin/master' into VertexCacheOpt_5
minor changes
#5 VertexCacheOpt works but we have no data to test its performance.
#5 Updated cmakelist and file names.
flat shading implemented

with static light and camera position
initial commit - navigation
Merge branch 'master' of https://github.com/cgcostume/cgsee into navigation_1_4
remove some qt classes
add arcball code
 #1 #4 connect navigation to mouse events
fix capture only mouseevents from canvas #1 #4
it's rotating... somehow #4
rotating better #4
Started to implement FlightNavigation, added macro to switch navigation modes
#1, create method stubs for flight
#1, added keybinding for Flight
#1, simple flight navigation implemented, wasd shift space control
#1, adjust speed of movement