Trying to fix crazy elephant armature

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14157 3db68df2-c116-0410-a063-a993310a9797
Increasing the generation speed of the maps: Syria

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14158 3db68df2-c116-0410-a063-a993310a9797
Increasing the generation speed of the maps: Aegean Sea

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14159 3db68df2-c116-0410-a063-a993310a9797
Increasing the generation speed of the maps: Archipelago, Gulf of Bothnia, Lorraine Plain

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14160 3db68df2-c116-0410-a063-a993310a9797
New Random Map: Mainland. A simple map without any body of water. Also the space between the forests is increased. Optimizing the map for relatively lag-free games.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14161 3db68df2-c116-0410-a063-a993310a9797
Increasing the generation speed of the maps: Unknown Land

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14162 3db68df2-c116-0410-a063-a993310a9797
Fix skeleton caching.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14163 3db68df2-c116-0410-a063-a993310a9797
Rebuild premake4.exe with VC++ 2008 again, so that it works on WinXP/2003

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14164 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14165 3db68df2-c116-0410-a063-a993310a9797
Remove Trigger and Cinematic sections from Atlas.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14166 3db68df2-c116-0410-a063-a993310a9797
Fix glooxwrapper build on gcc 4.2 and warning on clang.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14167 3db68df2-c116-0410-a063-a993310a9797
Improve MoveToTarget when the target is moving, fixes #2253

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14168 3db68df2-c116-0410-a063-a993310a9797
Committing the fix for undefined civs in atlas, and the problem with ptolemics in Fortress map by FeXoR. Fixes #2258.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14169 3db68df2-c116-0410-a063-a993310a9797
Adding advanced graphical features into random maps. Fixes #2262.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14170 3db68df2-c116-0410-a063-a993310a9797
hellenic walltower door fixed

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14171 3db68df2-c116-0410-a063-a993310a9797
Fixes a graphics issue on Linux (probably a driver bug) by scaling the images from 1x1024 px to 4x1024 px.
Fixes #2265


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14172 3db68df2-c116-0410-a063-a993310a9797
Increasing the generation speed of the maps: Northern Lights, Rhine Marshlands

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14173 3db68df2-c116-0410-a063-a993310a9797
Buff catapults slightly.
- Add 'Siege' to the RestrictedClasses of towers, wall towers, and fortresses. A fortress by itself should not be able to shoot down a catapult, it should require some defense. This also nerfs building a ton of towers and fortresses, which was previously very difficult to penetrate and led to long, boring wars of attrition.
- Increase armor from 2h/10p/5c to 2h/30p/10c (matches siege rams).
- Increase attack from 30h/0p/30c to 0h/20p/35c. Would like to add techs to increase damage further.
- Reduce splash damage to 0h/15p/30c from 40h/0p/40c.
- Increase maximum range from 68 to 75. May increase this more or add techs.
Motivation is that siege catapults are relatively weak late-game, as they have great difficulting penetrating fortified positions, leading to both sides turtling. Additionally, this makes them roughly as strong as siege rams, having less damage output than rams but having the ability to attack from a distance. This balances out the civs without rams and gives the ones with both rams and catapults an additional choice to make.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14174 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14175 3db68df2-c116-0410-a063-a993310a9797
Increase Advanced Siege tech from +3 crush to +5 crush.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14176 3db68df2-c116-0410-a063-a993310a9797