changed dbdump param of '@debug' and 'stats' command to use the objsById map in ObjectDB because the obsByName seems to be missing some objects somehow. added a two-dimensional bitset array called 'tiles' to the Room class to record data about ways to move from tile to tile. commented out extra copies of output in examine for RINGs. changed spacing in NPC. removed quest from player constructor. made Quest location a Zone. commented out adding a quest to each npc when they are loaded. added cmd_qedit(...) as part of adding a quest editor. added an empty constructor for Quest for dev purposes. added QUEST to the Editor enum. added handleDeath(...) function with a Creature parameter ( full functionality not possible yet). added the methods addItem(...) and addItems(...) to Room to add an Item or a list of Item(s) respectively. added generateLoot(...) function to create a List of Item(s) to be deposited as loot for the player, current defines a single item to return. added code to AttackCommand to deal with Creatures as well. added hp,maxhp fields to Creature and a getter and setter function for hp.