Translation update

- en_US rock order
- Inheritance files for various language
Translation update

Removed Tin, Zinc, Bismuth and Rose gold tools as they where removed
from the game.
Translation test file

-French translation test
In creative mode, please check if all the TFC items show their names in
red. If it's not, there is most likely a mistake somewhere. All vanilla
items translation is handled by MC so they wll show in white.
removed some unneeded kiln code.
Merge branch 'master' of github.com:Deadrik/TFCraft
Fix vanilla items with TFC tags crashing when compared to those w/o tags.

Check that the item's NBTTagCompound is not null before trying to call its
methods.
Fix crash for BiomeEventHandler and GUIInGameForge.
They should be registered client side only so in the ClientProxy only.

Closes #190
Restore correct model to render for ModelIngotPile.
Closes #210
Merge pull request #211 from Smjert/master

Fix crash for BiomeEventHandler and GUIInGameForge.
Merge pull request #207 from mayaknife/containerCrash

Fix vanilla items with TFC tags crashing when compared to those w/o tags...
Merge pull request #205 from aliceingame/master

Translation update
Fixed #208
disabled creative selecting of anvils. Resolves #206
fixed a slight dupe of metal from the ceramic vessel
Removed the metallurgy table for good
Fixed temperature tags not syncing.
fixed the tag issue for real this time.
Added a null check to the Item Melt Handler and removed the double ores.
Finished implementing the Iron Bloom recipes. Bloom is processed Raw Iron > Refined Iron >Split into ingot sized pieces > Large enough pieces are worked into wrought iron ingots.
slight crop tweak to make them make a tad more sense