inital import; got a black window that closes when you press the close button;
free everything;
unuseful readme;
added a textureCache;
added other sdl libraries; added test icon;
added an neverending Intro and some free fonts;
added exciting music to the neverending intro;
stop da mixin!
put env variable for sdl to center the window;
added SDL_gfx
finished the annoying intro; added some vaporplans about ui and scene;
started implementing scene, just solve a horrific error caused by this=malloc(sizeof(this));
implemented background loading from lua; dawing all backgrounds atm;
screwing around with lua; no idea what the heck I'm doing;
added lazy insert function to Vector;
added empty Entities array to the scene;
added vapor Hitbox;
Entities do now have hitboxes;
fixed lua stack poping to much;
added some lua utils;