Content update to match #2019 fix
Improve food drop notification phrasing
Fix "You found undefinedHoney"
Merge pull request #1 from HabitRPG/develop

updating my fork?
some new colors for bangs 1 and 2

a start to the individual files from
https://github.com/HabitRPG/habitrpg/issues/946#issuecomment-31015823

i've put them in a separate folder to better keep track of what has
already been done.

named the red in the basic colors set darkred to differentiate from the
existing red color. pastel colors have been named with ccCOLOR for
cotton candy since the blue and pink have been pulled off the cotton
candy pet colors. desert color was also pulled of pets. fire and ice
named per to the artist's intention. the two "zombie" colors are named
bone and rot respectively.
Redone healer shields

per
https://github.com/HabitRPG/habitrpg/issues/943#issuecomment-30950025
due to concerns over the cross
Fixed broad armor rogue 4&5, reversed weapons 6

turns out broad rogue armors 4 & 5 were actually the problem and not the
weapons. raised the two armors and matched them to lemoness's examples.
deleted a few px so head isn't covered by the "neck" of the armor.
Merge pull request #62 from HabitRPG/sabe/tweak

Improve food drop notification phrasing
Merge pull request #59 from HabitRPG/sabe/classes

Content update to match #2019 fix
Merge pull request #64 from crystalphoenix/develop

Redone healer shields, start on new bang colors
grunt with sabe's changes
#64 move hair_color_wips to project_files/ so they dont' get compiled to
 the spritesheet (we'll move them back when they're complete). Add
 updated healer shields to shop_*, remove artifact from
 hair_bangs_rot. @crystalphoenix thanks for hard work!
winter: add snowball achievement
APIv2: instead of passing `req` to callback, passing response object so API can return the object when wrapped on the server
grunt
fix https://github.com/HabitRPG/habitrpg/issues/2156 stack stealth
fix https://github.com/HabitRPG/habitrpg/issues/2172 save task.tags
classes: temporary stopgap for
https://github.com/HabitRPG/habitrpg/issues/2150 , burst-of-flames being
too powerful. This isn't the real solution we need something better
Merge branch 'develop' into sabe/attributes