huge refactoring/cleanup
renaming GuidelineConstructor class to SnapGridConstructor
adding copy method to meshhelper
changing hullgeometrygenerator call to reflect its static class status
fixing class description which resharper gleefully ruined
fixing bastardized visual studio file structure
refactoring how deck tiles are generated
running automated cleaning
nuclear grammar change; bool IsEnabled -> Enabled
nuclear grammar change; bool IsEnabled -> Enabled
fixing numDecks ambiguation and renaming hullgeometryhandler
refactoring data management of the doodad editor to revolve around a central data storage/handling class - HullDataManager
Merge branch 'doodad_refactor'