Core/Spells: Spells with SPELL_ATTR3_IGNORE_HIT_RESULT can`t never miss!
Implement script hooks: OnDamge, OnHeal
Core/Tickets: Fix crash in TicketMgr::ResetTickets()
Core/Players: Fixed issues with incorrect targets being selected for spells
Merge pull request #10981 from Lillecarl/hookz

Implement OnDamage and OnHeal hooks
Core/Misc: Fix compile after recent pull request...
DB/Misc: Ormus the Penitent vendor

By @Foldor fixes #10885
Core/Build: Handle USE_SCRIPTPCH cmake flag when SCRIPTS flag is set to FALSE

Don't ignore USE_SCRIPTPCH cmake flag if SCRIPTS is set to FALSE; in this case "script" project has only source files related to scripted spells and command scripts and it must be built with precompiled headers if USE_SCRIPTPCH flag is set. This partially reverts 780ed1b01c77ac142e1da5851ff7deb832413b11 .
Core/Auth: Mitigate DoS attacks to authserver

Mitigate DoS attacks to authserver like "Wow Auth Flooder.exe" by allowing a finite number of AUTH_LOGON_CHALLEGE packets in a row from same socket, 3 sounds like a reasonable limit.
Merge branch 'authserver_fix_dos' of github.com:jackpoz/TrinityCore
DB/SAI: Blighted last rites

By @dr-j fixes #9172
Core/Spells: Fixed summoning players after recent changes
Merge pull request #10976 from avengerweb/master

Core/Spells: Spells with SPELL_ATTR3_IGNORE_HIT_RESULT can never miss!
Core/Commands: Restored old functionality of getSelectedPlayer in chat commands

Also fixed build
Build fix
DB/SAI: The Final Code

By @dr-j fixes #3640
DB/Quest: Once More Unto The Breach, Hero progression

By @dr-j fixes #10940
DB/SAI: The Great Hunter's Challenge

By @Polkic fixes #11003
Scripts/HallsOfReflection: Revert 3ffbd27cddbd96d9736e7b22a286cef8f4ab2174

Revert 3ffbd27cddbd96d9736e7b22a286cef8f4ab2174 and PR #10985 , this change doesn't fix any issue and instead breaks the logic of the instance event.
Scripts/HoR: fixed infinite spawn, added some missing spell target conditions and fixed codestyle

Closes #10754