added a small main method for testing
cleaned up and strongly improved interpreter, TODO fix winning
condition, program seems to think that connecting the middle field with
one edge means victory immediately
fixed handling of fork and bridge, still TODO fixing ring condition
ring detection works, its still difficult to predict wether to make a
turn for own good or to block the opponent
added some hgf-files for testing
experiments with evaluation of white and black
worked on prediction
experimental: changed ring condition handling
experimental: changed ring condition handling
fixed ring handling, strongly improved evaluation concerning the choice
between own turn or blocking opponent
improved victory detection, renamed all bdds to match semantics
show last turn on board
swap rule, manual turns implemented
added release file in folder dist
ai played against castro - added the according hgf
added command to print board rating
started adding gtp support, changed handling of turns and files
added -m option to load the program with initial moves from an hgf
string
connected GtpWrapper with little golem script via jruby
Merge branch 'feature'