Work in progress: fixing gamepad to work on all OSs and be customizable
Merge branch 'master' of github.com:limelight-stream/limelight-pc

# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-pc:
  Update limelight-common with socket buffering fixes
  Update limelight-common jar
  Use the StreamConfiguration class for managing the characteristics of StreamFrame
  Fix X and Y scaling
more controller stuff

-new controller listener to be a singleton thread that listens for controller input even when not streaming, then sends input when streaming.\
-main frame will stop controller listener when closing
-gamepads should now use the gamepad config settings (WIP)
more gamepad stuff
- now have settings files
- now read/write gamepad settings to file
- now map button/axis for gamepads
more gamepad changes
- now have a menu bar to access settings
- now handle user input to assign mappings
- fixed some typos
- now properly shutdown controller threads on exit
- renamed GamepadSettings to GamepadMapping
- created a lock to ensure we do not add/remove gamepads from the list while we are handling their events
- fixed settings directory booch
Merge branch 'master' of github.com:limelight-stream/limelight-pc

# By Cameron Gutman
# Via Cameron Gutman
* 'master' of github.com:limelight-stream/limelight-pc:
  Extract native libraries to the current folder on Windows, so prebuilt jars can be run normally

Conflicts:
	src/com/limelight/Limelight.java