Allow for URL escaping of [ and ].
Launcher script: only prepend ‘+’ if missing.
Translation updates for 0.18.0
Add graphic cfg presets
Enable player and buildable shadows for Ultra
Fix some settings and make sure prests override each other when executed. vid_restart to ensure settings take effect.
Shader adjustments.
Change default specular values so they resemble, as much as possible, pre-glossmap support values
HDR Rendering doesn't work properly. Remove from presets
Helmet needs a glow map; use the turret's gloss map.
Set the specular exponent uniform for the lightmapping shader
Set the specular exponent uniform for the lightmapping shader
Fix CPU vertex skinning
Revert "Change default specular values so they resemble, as much as possible, pre-glossmap support values".

This reverts commit ad811d78fdea5fdf6cd3a252b6d3a313a396bdda.
Fix up turret shader for GL1 renderer…
Merge branch 'for-0.18'
Bump version.
Merge branch 'debian'
Update debian/changelog.
Fix turret shader.