Fixed some bad # usage in strings

Also changed default gamemode name due to "&" character not working in
SA:MP browser.
Made file/directory definitions more consistent

All file/directory definitions are now stored in the main script, all
uses of these are updated correctly so if a directory function is used,
the "./scriptfiles/" is inserted at the beginning using pre-compiler
concatenation.

Also added definition lines for a super secret future feature item...
Merge branch 'master' of https://github.com/Southclaw/ScavengeSurvive

Conflicts:
	gamemodes/SS/Core/Vehicle/PlayerVehicle.pwn
	gamemodes/ScavengeSurvive.pwn

Conflicts:
	gamemodes/SS/Core/Vehicle/PlayerVehicle.pwn
	gamemodes/ScavengeSurvive.pwn

Conflicts:
	gamemodes/SS/Core/Vehicle/PlayerVehicle.pwn
	gamemodes/ScavengeSurvive.pwn