Fixed crash when unit is at the border of the fog of war grid
Cleaned up src_python.cpp file (style changes)
Added disable_hidingspots convars for hiding spot collect function disabling (debug).
Fixed cached of length between connection navigation areas incorrect after a split edit, performed by buildings. This can result in longer paths taken by units.
Temporary disabled minimal send table for units when out of view. Always transmit instead, except when in the fog of war.