fix double save problem
Merge branch 'f-realtime-improvements' into f-brushing

Conflicts:
	app/views/connection_details.js
first draft of brushing on select
Merge branch 'master' into f-brushing
more lightweight brushing algo (also does not break in Peru anymore ;))
add 3 different scope methods
Merge branch 'master' into f-brushing

Conflicts:
	app/styles/_actorEditor.styl
disable scope mode when dragging sth
more comments for the scope methods
remove doubled debounce and reduce timeout
Merge branch 'master' into f-brushing

Conflicts:
	app/views/actor_editor.js
remove green stuff
fix actorSelected-call
fixes #216
delay the scoping to prevent the flickering
dont change opacity, use a class!
fix too opaque connections when out of scope
Merge pull request #207 from transparencyint/f-brushing

F brushing