using glm::mat4x4 ->still not working
fucked up
matrice proiectie ->working kit version
made some code refactoring; matricea de proiectie functioneaza
Merge branch 'test'

Conflicts:
	EngineCore/Window7Launcher/Shaders.fx
	EngineCore/Window7Launcher/main.cpp
	EngineCore/Windows7/Renderer.cpp
	EngineCore/Windows7/Renderer.h