Fixed array in image bug. The problem was due to our appending of subDeck to deck, this does not flatten the list and merge the two, it simply places the list into the other list. This is a pitfall of dynamically typed lists, letting everything leads to unpredicatable behavior and issues like this. This would be a very difficult situation to create in C or a strongly typed language
Removed debug logging code
Added shuffling the deck after putting in power cards, and refactored returns to reduce redundancy
Merge pull request #13 from EJEHardenberg/model

Model
removed simplejson import and replaced it with json, due to upgrade of the app engine
Merge branch 'gameRender' of http://github.com/the-hobbes/softwareEngineeringFinalProject into model
fixed bug 'Uncaught TypeError: Cannot read property '0' of undefined' on line 230 of stateChange.js, by removing extraneous argument