- Fixed problem with iPega PG-9017 dpad. It sends AXIS_HAT_X / AXIS_HAT_Y motion events so we need to handle those if their returned axis values are nonzero.
Clarified text for iPega in supported gamepads faq.
(nit) also closed a parenthesis in the Red Samurai text :-)
Merge pull request #255 from Skylark13/master

Fixed iPega dpad issues