Removed Game::close() documentation
Added BitmapText class
Merge branch 'master' of github.com:Gazok/Tank
Removed all OpenGL code =(. Intel sucks.
Removed cmake modules for removed dependencies
Added missing stdexcept includes
Removed default specification from IWindow destructor
Replaced std::to_string with std::stringstream in Timer
Merge branch 'master' into nonQtEvents

Conflicts:
	Utility/Timer.cpp