Fixed picking. One issue is it picks both objects in the grouped objects. Since we will need to tag 3dMeshes with a pointer to the game object they reference we should just tag one of the objects and then only pay attention to the tagged objects that reference game objects.
Fixing error when constructing Projector.
Return gameObject when doing mouse picking.
picking robot changes it to the selected robot.
selecting a robot highlights the robot.
actions functions work with snapshots and lerping instead of eating deltas.
Merge branch 'master' of github.com:mpeddicord/robot

Conflicts:
	DynamicObjectBase.js
More time changing.
Converted the robot and block to be kinda close to down.
The system doesn't work and needs a work around for the things I'm trying to do.