Windows: Fixed bitmap handling error in InitRenderToSurface().
Engine: Fixed parameters for SetTextOverlay() script function.
Android: Added -fpermissive flag.
Plugins: Added ags_parallax plugin recreation.
PSP: Added -fpermissive flag.
Engine: Added ags_parallax plugin as built-in plugin.
Windows: corrected FindFirstFile() return value check
Engine: Add a commandline --help message.
Engine: Update copyright message emitted by the engine.
Engine: Add command line option to set gfxfilter.
Linux README: Document ags --help.
iOS: Added -fpermissive for the Debug configuration.
iOS: Fixed missing sound after interrupting event occurred (phonecall/alarm).
Android: Made the engine directly launchable from other apps.
Script API: use plain int32 as file handle
Engine: fixed forced gfx filter initialization
Linux makefile: Append to CFLAGS, LDFLAGS etc in makefile.
Add missing alogg documentation.
Script API: fixed Sc_Game_GetGUICount()
debian/copyright: Add license information for some of the embedded licenses.