Renamed variables:
b_type to blood_type
h_color to hair_color
f_color to facial_hair_color
f_style to facial_hair_style
h_style to hair_style
Replaced organ helper procs with a single more versatile and strealined one.
 * Added the recylcer/crusher from ministation.
 * Added a debug verb for counting non-turf instances during rounds.
 * Added a category to the kaboom verb.
 * Fixed a typo.
 * Fixed the malfunction gamemode having 0 player requirements.
 * Typo typo fix.
 * Fixed some loose wiring on the map.
 * Added a missing wire to an APC.
added to the changelog
fixed a typo
fixed a typo with the date
 * Removed a duplicate APC.
Merge pull request #1065 from Giacomand/fix_malf

Fixed the malfunction gamemode having 0 player requirements.
 * Fixed wires not connecting to the HoP maintenance.
Fix for building an AI Upload or Borg Upload computer failing and causing a runtime.
 * Fixes the NTSL crashing the server by setting the max recursion limit to 15. The problem was that the BYOND recursion limit was being met before the NTSL recursion limit.
 * Added admin warning messages for the recursion limit.
 * Made the admin warnings only appear for every new program that is loaded, and not for everytime the script runs.
 * Made the preset servers set their names to their ID.
another typo fix
 * Added buttons to the syndie uplink which will reveal/hide the description of the items. [?] [X]
 * Fixed being able to order items with an inactive uplink.
 * Shortened the name of an uplink item to make room.
 * Removed the (?) from the Random Item to help avoid confusion with the new buttons.
 * Small fix for blob spores so that they will remove themself from the factory list if they're deleted, instead of being killed.