1. add Spine LUA binding with testcase; 2. CCSkeleton inherites from Node since NodeRGBA is deprecated.
Merge branch 'lua_spine_dev' of https://github.com/edwardzhou/cocos2d-x into Spine
issue #2920: temporary fix dictation input crash on ios7.
Modify iOS project set and some manual lua binding
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine
issue #2920: add “FIX ME” comment.
fix ShadeNodeTest->ShaderNode
Delete some annotated  statement about spine and add some reserve manual lua binding functions
Merge branch 'develop' into develop_FixTestCase_ShaderNode

* develop:
fix ShadeNodeTest->SpriteBlur
Merge pull request #4661 from dabingnn/develop_FixTestCase_ShaderNode

Develop fix test case shader node
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into Spine
issue #2920: add version detect.
Add include_directories for spine
Merge pull request #4640 from boyu0/bug2920_dictation_input_crash_on_ios7

issue #2920: temporary fix dictation input crash on ios7.
Add missing file for linux lua binding
Merge pull request #4662 from samuele3hu/Spine

Add Spine lua binding with test case
[AUTO] : updating submodule reference to latest autogenerated bindings
Merge pull request #4664 from CocosRobot/updategeneratedsubmodule_1387967684

[AUTO] : updating submodule reference to latest autogenerated bindings
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop