Ever so slight clean up of joystick init/cleanup code fragments
Bug fix / workaround for state crash; see Known Bugs for more info
Default (think: "Undefined" ) init value is now -1
Interface Method Renames: getFrames, getFPS
Updated comments
Removal of un-used code fragments
New methods: isFullScreen, setFullScreen, getShowFPS, showFPS, toggleFPS
(New) namespace NomNom; Renames of interface to camelCase coding style
Updated comments; Added future phase transistion Draw method
Updated comments; Added future phase transistion DrawSurface method
Initial interfacing of SDL_Cursor class
Added DEBUG Preprocessors for SDL_CURSOR Class
Added SDL_Cursor Source & Header Files
(Temporary) Bug Workaround; see BUGS
New method: setXY, getState and setState; Updated comments
Renamed namespace 'NomNom' to 'nom'; removed 'nom' alias
Removal of e-mail address
PS3 Gamepad Button Mappings
Updated class to be within namespace nom
Added global timer to state engine for use in main.cpp