Fixed damaged overlay.
Damage masks for chest and groin were named wrong.
Fix: Engineering borg's 'Antique' sprite being invisible. Blasted caps.

New: Rowtree's 'Lucy' Cyborg and Serithi's 'REMNANT' AI Core sprites implemented.

Tweak: Cult's conversion rune failure text tweaked so something a little more immersive.
Eep, this is needed for Serithi's custom sprite, forgot one last ctrl-s
Merge pull request #2971 from Baystation12/bleeding-edge-freeze

Bleeding edge freeze
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Fixes a piping error in chemistry
Chaaaaaange
Merge pull request #2986 from meyar/master

Map fix: Chemistry disposal
refactoring the Stat function for silicon lifeforms
adding messenger functions to cyborgs and refactoring the AI's IM system
- reverting a change I hadn't accounted for to the luminosity of the PDA's flashlight
Making sure I don't break anyone else calling apply_effects.
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Creating parent class for swimsuits.
Merge branch 'master' into bleeding-edge-freeze

Conflicts:
	html/changelog.html
Merge pull request #2963 from Ravensdale/master

Robot bug fix, synthetic custom sprites update and a rune text tweak
Putting VOX back in.
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Response team is unticked? Dunno if it's ready or not, but will not commit while that verb is live.
Merge pull request #2991 from misterbook/bleeding-edge-freeze

Bleeding edge freeze
Merge pull request #2990 from jack-fractal/bleeding-edge-freeze

Android Clocks and Instant Messengers