First
Added scene files.
Set up to work on eclipse.
Got started.
Implemented basic diffuse lighting.
Light attenuation implemented in constant/linear/quadratic formula.
Lighting attenuation works correctly now.
See the lighting attenuation test in scenes/simple.
Reflection is now implemented and appears to be working correctly.
Started work on refraction.  Can't get it to work.
Refraction implemented, I believe correctly.
Have not implemented beer's law, I don't know if it's necessary.
Added comments and tagged the reflection and refraction rays.
Opaque shading is started and partially works.
Opaque lighting now works.
I'm not sure if soft shadows are required yet.
Got started on Triangle Intersection.
Not all objects are showing up.
Added some code that causes a significant performance boost in mesh
rendering.
rawr
Rawr 2
Rawr Harder
Material coloring works better.
Specular lighting works.
Triangle mesh materials are starting to come together.
Triangle meshes shade correctly.