timeToNode < 300 made it often warp past the node at 1000x for me
setting it to 600 seemed to fix it for now though without messing anything up afaik
as far tested this is working now, PlanNode allows to plan nodes without messing with the values in the planner's GUI
timeToNode < 300 made it often warp past the node at 1000x for me
setting it to 600 seemed to fix it for now though without messing anything up afaik
as far tested this is working now, PlanNode allows to plan nodes without messing with the values in the planner's GUI
Merge branch 'NodePlannerInterfacing' of https://github.com/BloodyRain2k/MechJeb2 into NodePlannerInterfacing
Merge pull request #204 from BloodyRain2k/NodePlannerInterfacing

Node planner interfacing