Set IsMouseVisible to true by default as like in WindowsGL version. (https://github.com/mono/MonoGame/pull/837 - #c45d69c)
Fixed SetPosition for windesktop so that it correctly position with PointToScreen.
Fixed incorrect Message struct.
Merge branch 'develop3d' into windesktop
Merge branch 'develop3d' into windesktop
Merge branch 'windesktop' of github.com:SickheadGames/MonoGame into windesktop
Fixed incorrect assembly name.
Fixed for differences in non-WinRT systems.
Merge pull request #3 from raistlinthewiz/windesktop-mouse-fix

IsMouseVisible & SetPosition fix for WinDX.
Some cleanup... should unify mouse code further on desktop systems.
Merge branch 'windesktop' of https://github.com/SickheadGames/MonoGame into windesktop

Conflicts:
	MonoGame.Framework/MonoGame.Framework.Windows8.csproj