terminally minor cleanup before switching branches
safety
I'm trying to move things from the Place and Portal classes onto the igraph Graph where possible. Makes for easier iteration and maybe make use of some other parts of igraph later.
ah, yes, now places and portals are wrappers around the igraph vertices and edges. That means you can create and destroy them as you like and not affect game state.
restored save/load functionality
now you can make things with whatever images
safety
safety
refactoring graphics everywhere
turned out i didn't need those saver classes at all
things creep back to functionality
portal creation fixed
so much simpler
Errant > in place of >= were causing the first tick of a new branch not to contain things it should have. Fixed, and now branches seem to basically work.