first phase of offscreen rendering architecture completed
a few more minor cleanups to layer rendering
added setClearColor () to MOAILayer; added samples to test multiple viewports and multiple viewports inside an offscreen buffer
first phase of offscreen rendering architecture completed
a few more minor cleanups to layer rendering
added setClearColor () to MOAILayer; added samples to test multiple viewports and multiple viewports inside an offscreen buffer
Merge branch 'integration' of github.com:moai/moai-dev into integration
Merge pull request #645 from moai/integration

MOAIFrameBuffer