fix send to all
Merge branch 'Developer' of github.com:gametechnology/psi-2013 into Developer
send client lazer fire overnetwork
client lazer fire fix
last fixes lazer shoot client
changed the code for sending a laser from a cient to the server so that it actually works the way it should
fix, it tried to send a Laser pointer which is now replaced with *laser
Changelog:

- Weapon station can only shoot lasers if there is power.
- Fixed the increase and decrease funtions in the health, power and shield components. Problem was the value not being added to the current value.
Fixed wormhole positions
Bigger radius skydome
Fixed some warnings
Cleaned up SectorTemplate a little and fixed Wormholes pos
Updated deletions of scenes/Irrlichtnodes
Updated The entity deletion/remove loop
Merge remote-tracking branch 'origin/Developer' into ProjectileCollision
With Hugo; added some comments
Merge branch 'ProjectileCollision' of github.com:gametechnology/psi-2013 into ProjectileCollision