Increasing paddle height
Starting paddle in centre
Moving paddle drawing code out from draw() and into a dedicated
drawPaddle() function
Adding braces around if/else/else ifs
Adding missing brace
Replacing dx and dy variables with tempBallPosition object
Replacing x and y with ballPosition object
Moving brick collision detection code into dedicated function
Moving logic to detect whether the ball has hit a wall to dedicated
function
Moving logic to detect whether the ball has fallen out of bounds into
its own function
Moving logic to detect whether the ball has hit the top of the play area
into dedicated function
Merge remote-tracking branch 'origin/feature/refactor-and-cleanup' into features/front-end-skin