Initial Commit (GUI_Debug Tab)

Added Debug tab and basic functionality.
Added kill Kerbals code, fixed Reset tanks

-Reset tanks: Electricity is a monitored resource but not a kerbal-used
one, this was causing the loop to break. Now skips resources not in the
Dictionary.
-Kerbals can now be killed individually or en masse.
Readability refactor

Moved around methods in backend to group similar ones together.
Attempted Debug: Break part implementation

NOTE: The actual BreakRandom() code is not yet implemented.
Merge commit '6749480a60d826ff69582039a73ecfbb27ab2f6e'