Reliable rmtree on Windows
Fix non-debug library imports on Windows
Adde contextMenu system
remove troublesome assert
improved object palette tree loading time
GIB - Clean up log output and check for log histories even if basename does not include a date.
improved tree building performance
Made saved filename be current filename
refactored palette tree functionality into a separate class - PaletteTreeCtrl
Removed temoporary collision node after use
Added feature for importing toontown dna
Made selected node be shown
Added expand, collapse popup menu
Made protoPalette working with new PaletteTreeCtrl
Added Rename popup menu
/nonfatal flag for *.p3d
Made duplicateObj function work with toontown
Made transform object properties UI disabled for unmovable objects
Made manipulating widget not be shown for unmovable objects
Added ObjectMgrBase class so game-specific ObjectMgr could be inherited from