Set float for glstate.depthRange.set(0.0f, 1.0f)
Group GE_CMD_CLUTFORMAT
Add missing glClearColor(0,0,0,1);
Add glstate.depthTest.disable();
Add glstate.stencilTest.disable();
Merge pull request #769 from raven02/patch-1

Add glstate.stencilTest & depthTest.disable()