["lang" .ini files] Move some translations in [Game]

Translations moved :
>> "Game = "
>> "MB = "
>> "SaveData = "
>> "Delete Savedata = "
>> "Cancel = "
>> "Delete Game = "

line 176 : Rename "DeleteGame" to "DeleteConfirmGame" to avoid confusion with "Delete Game".
Change how the recent list is saved
Merge pull request #3504 from thedax/master

Win32: Allow user to specify a specific font in their language's ini file.
Merge pull request #3506 from Kingcom/RecentChanges

Change recent list format in ini
Merge pull request #3503 from vnctdj/patch-2

["lang" .ini files] Move some translations in [Game]
Add a translatable string "this translation by" to credits, fix #3507
Warning fixes and stuff
Fix mune translation from ini (run/pause) buttion
android buildfix
add s to "Read Framebuffer To Memory (CPU)", "Read Framebuffer To Memory (GPU)" in rc

Unified two keys:
"Read Framebuffer To Memory (CPU)", "Read Framebuffer To Memory (GPU)"
as  "Read Framebuffers To Memory (CPU)" and "Read Framebuffers To Memory
(GPU)"
used in ini file.
Rename "Delete Savedata" & "Delete Game"

I make that because "Delete Game" exists twice (line #69), so the translation can't work.

I rename "Delete Savedata" to looks like the new "Delete Game".
Merge pull request #3510 from vnctdj/patch-2

Rename "Delete Savedata" & "Delete Game"
Merge pull request #3509 from kaienfr/ppsspp_fix_translation_1

Fix mune translation from ini (run/pause) button translation
-new accelerators for the Debugger
-copy address on right click in memory view
-don't change status bar text after activating the breakpoint window
Merge branch 'master' of https://github.com/hrydgard/ppsspp

Conflicts:
	Windows/ppsspp.rc
Merge pull request #3511 from Kingcom/DebugChanges

Small debugger changes
String to display the supported OpenGL version in System Information
Merge pull request #3512 from DanyalZia/patch-1

String to display the supported OpenGL version in System Information
Center the buttons in the key config screen
Shows "OpenGL Extensions" instead of "OpenGL ES 2.0 Extensions" for Windows

That "ES" part doesn't make sense for windows.