Working on Status menu for the game. Created a scene for the stats menu and created a dictionary for the key and value pairs

Signed-off-by: kjmatthews10054 <karmatth@uat.edu>
Merge branch 'master' of https://github.com/Tactibru/Game
Merge pull request #158 from DerKrieger/master

Added AI, made some things pretty
Updated build settings.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Finished creating Anchors for the HUD. So now the HUD is repositioned based off of the screen resolution. I also made it easier for the designers to add in my HUD to their game levels.  I will add Doc comments and new instructions for the Game Designers in a bit.

Signed-off-by: kjmatthews10054 <karmatth@uat.edu>
Moved GUI and HUD files to appropriate locations.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Camera now properly tracks AI units.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Merge pull request #159 from Minalien/master

Updated build settings, moved GUI & HUD script files, added camera tracking of enemy units.
Fixed squad row rendering.
Updated Squad editor to provide a more clear setup for the Row through a drop-down box (Front/Back), and using a slider for the unit's column.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Merge pull request #160 from Minalien/master

Fixed squad row rendering.
Added object fading script.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Merge pull request #161 from Minalien/master

Added object fading script.
Added Doc comments to anchor script and tested it to make sure it worked.
Merge pull request #162 from kjmatthews10054/master

Edited HUD
Levels 6-9; added AI, and the new camera prefab

Signed-off-by: KayFriday <k.viernes@hotmail.com>
Merge pull request #163 from KayFriday/master

Levels 6-9; added AI, and the new camera prefab
Replaced Main Camera in levels 03,04, and 05.

Added Transparent script to all environmentals and white box obstacles for above levels.

TestingArena is now working and can be found in the GameplayTest folder.