Debuggers: added the /starve and /fl (foodlevel) commands for manipulating player food level
Set up proper ignores for ProtoProxy
ProtoProxy now properly waits for both sides to establish encryption

No more "End of stream" kicks in the client. Data sent while one connection is encrypted and the other is not is buffered and sent when the other link establishes encryption.
Implemented basic eating support.

Food is now properly consumed and it takes 1.5 sec.