Remove unused models, textures, and code
Store all config in db.config
Remove old includes
Use worldY again
Load models passed as options.models
Use db.config as options, move initialization code out of constructor
Use preloaded models & materials, move control handling, remove wheels when destructed
Adjust size, use mass from db.config, give some velocity (temporary)
Added back sample code for camera positioning using trig
Use worldY again (temporary), change power to forward
Use preloaded models & materials, center ground around 0,0,0
Use preloaded models & materials, remove old code