Cranes, part I
Merge pull request #99 from boq/work

Stuff
fixed a few tank related bugs. removed decoy
Organized imports
Crane

Crany.
Option for uncool people
Fix for #102 (also, change ocelot to tamed cat on trophy)
Merge pull request #101 from Vexatos/patch-1

Crane
started adding xp juice. started a tank gui component, however, WIP
Merge branch 'master' of github.com:OpenMods/OpenBlocks
A bit more work on the tank level meter thing
started on some kind of tab/box/panel gui kinda thing
I'm not 100% sure I've thought this through. just working away at GUI stuff. GUI hopper is a basic example of what I'm looking to achieve. No custom graphics needed, all slots auto-rendered, the ability to add 'tabs' to GUIs similar to how.. TE (I think?) does it.
more work on tabbed components
pretty messy, needs tidy. positions all relative to each other in the gui components
more gui stuff. :(
Cranes part II
Merge pull request #104 from boq/cranes

Cranes part II
fixed a silly rendering issue in cannons
Merge branch 'master' of github.com:OpenMods/OpenBlocks