Natives testing

Commented out the change that was made in the method
Revert "Natives testing"

This reverts commit 6f4a095c0ca7fa740e84593d68b57b6abd1baf97.
Merge remote-tracking branch 'origin/master' into development
Nerfed Gentlespy

Reduced player damage, balanced out building damage.
Not sure if balanced.
Experimental Server folder support

Allows you to have the Git directory in your own server folder.  HIGHLY
experimental, not sure if ! works.
Moar testing

Do spaces have something to do with it?
Gentlespy-Buff dmg to sentries a bit more

Tested by Lawd, now ready for merging w/ master.
Added back and nerfed Rocket's shotgun

Now does +20% damage; ignites players on hit, and has 3 shells.  Ready
for merging.
Err...merged w/ Master?

... ;_;
Fixed "merge", added tiny Rocket stun

2.5 secs at a distance of 350.
Whoops~
Initial test for Gangplank rage

Probably horribly broken.
Replaced Otokiru's Hale-classchange punishment.

Replaced Otokiru's method of preventing hales exploiting by changing
class with the method I implemented in CM8. This actually patched the
exploit instead of delivering a kick to the nuts every time you did it
and made it seem more professional. Please test this.
Reverted Gangplank's new test rage, uber skin

Not completed.
Merge remote-tracking branch 'origin/master' into development
Gangplank Rage, Try 2

Also moved around the freak_fortress_2.smx file.
Gangplank now has a Loose Cannon that doesn't do damage, but has massive
knockback.
More work on Gangplank's rage

Let's hope it's not a Grenade Launcher disguised as a Loose Cannon again
;_;
Fixing Gangplank's abilities

Accidentally had 2 ability3's~
More Gangplank updates

Knockback *should* work again, removed uber, updated boss desc.
Fix derps