Initial commit
Added the initial Code::Blocks GLFW test project file and source.
Added a place-holder for a Camera class.

Currently this does nothing but will be expanded in the future.
Un-tracked the Code::Blocks layout file.
Added C::B layout files and bin directories to gitignore.
Expanded gitignore to include C::B layout.* files.
Didn't actually expand gitignore in the last commit. Fixed now.
Un-tracked the C::B depend files and included them in gitignore.

I'm not entirely sure what these files do!
Added the Camera class to the C::B project file and main.

Not sure why this didn't happen before!
Expanded the Camera class.

Some simple commands were added for stepping forwards, back, left
and right and also for rotating the camera about the origin.
Changed the scene from a few shapes to many randomly drawn cubes.
Added a basic SDL_gfx C::B project.
Added debug and release targets specifically for Windows.

The sdl-config script does not work on Windows so I have to
explicitely tell C::B where the headers and libraries are.
Moved all SDL_gfx commands into a draw function.

Also removed the silly shapes and changed the behavior to just
plot a random array of dots.
Added the SDL_tff library and a FPS counter.

This uses SDL_tff to show the FPS on the top left of the screen.
I also now use the Box-Muller transform to convert the uniformly
distributed rand() values to a normal distribution. This looks
much, much nicer :)
Explicitely added the TTF font file.
Added the SDL_net library.

New Makefile generated with:

$ cbp2make -in SDLGFX.cbp -out Makefile --target-case=lower
Greatly expanded the plotting system to use real data.

The plotter now listens over TCP/IP for data coming from a
catchData server. It then extracts the appropriate phase and
magnitude data for a certain set of baselines and plots them
to the screen.

Added a few more user commands too:

f- toggle flash upon data reception
m- toggle plotting of magnitudes (solid blue)
p- toggle plotting of phases (dotted red)
Added a mouse-tracker that highlights the closest plot point.
Subtree merge of the widePlotter C::B project file.