Added sublime linter settings.
This means you can lint to project standards, whereas before it was pretty much impossible to pass the project through the jsHint.
Added "render this camera to that layer".
The red bar representing the future user interface now doesn't move around, but is properly static in relation to the editor window. In addition, the preview no longer shows up on it before getting erased.
Made 'force-fill' command also influence the layer exterior colour. I'm not sure how we are going to handle gradients, if calculating the gradient outside the layer will be able to be fast enough.