Removed the item log references (they're all unused presently anyway)
Implemented stub methods for the WIZ_ITEM_UPGRADE packet (upgrade, compound accessories, bifrost exchange, rebirth, item sealing, character sealing).
Merge branch 'master' of github.com:twostars/snoxd-koserver
Fixed a bug with the temporary hardcoded quest data (which unlocks skills for use); priests & mages should behave correctly now (2 digit mastered base class IDs).
Removed the SendPremiumInfo() call from SendMyInfo(), as WIZ_MYINFO includes that data in the packet already. Temporarily hardcoded platinum premium status for testing/implementing premium-only functionality.
Update MerchantHandler.cpp
Merge pull request #54 from AngaraMerkezz/patch-1

Update MerchantHandler.cpp
Removed 'com' (temporary/per-session) event/quest states. They've always been pretty useless.
Trade system is switched over (it's also very horrible and needs a complete rewrite, IMO -- this double-storage model is just dupes waiting to happen).
Removed a presently useless flag that I presume was intended to be used for indicating whether the inn data was changed (to prevent unnecessary saves).
Implemented WIZ_CHALLENGE system, currently completely untested.
Implemented an additional state so server-side cancellations/rejections of challenge requests are feasible on disconnection.
Moved the Arena challenge system to ArenaHandler.cpp
Fixed a small typo that prevented PVP challenge requests from being accepted.
BUGFIX: When a user rejects a challenge request, the challenger is informed as well.
Added the UserStatusBehaviour enum & changed CUser::SendUserStatusUpdate() to use both enumerations explicitly (less magic numbers!).
Added TO_NPC() & TO_USER() for preferred use over the rather unsightly static_cast<T>().
Removed a couple of needless checks by making region coordinates unsigned.
Implemented /noticeall and war notices.
Revoked the fame check on WAR_SYSTEM_CHAT (getting it mixed up with COMMAND_CHAT).