Balance change to suspect list.

Antagonists now have a HIGHER chance to be suspected. Simultanously, traitors and other uplink users get another +4 TC and a warning if they are suspected.
hardcapped xenoarch machinery heat to 177K, made xenoarch machinery only produce heat when scanning, added a couple of missing tools to the gearbelt

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #2811 from caelaislinn/xenoarch

Xenoarch tweaks
Merge pull request #2796 from CIB/report_adjustment

Experimental report balance change
Security mini map fixes

- Added a missing power cable in the Security Lobby
- Added a missing Scrubbers pipe in the Security Lobby
- Moved the Armory Exterior camera, which was previously floating
- Moved the Gateway, Bridge, and Head of Personnel rechargers back to
their rightful place: on a table
- Rearranged the caution lines for the SMES units
- Added a camera to the Research Shuttle Hallway

- Used maptools this time
Merge pull request #2821 from Kilakk/master

Security mini map fixes
Mapfixes.

Same fixes as on BEF. These are atmos/bugfixes and should be merged.

Signed-off-by: Jamini <mobiousjami@gmail.com>
Merge pull request #2826 from Jamini/master

MASTER - Mapfixes.
Mapfixes - Hopefully

Signed-off-by: Jamini <mobiousjami@gmail.com>
Merge pull request #2828 from Jamini/master

More mapfixes.
Fixed some sharp stuff not being recognized as such.
That lead to knives bruising people you stab, for example.
Pulls back map changes.  Put those in BEF.

Signed-off-by: Mloc <colmohici@gmail.com>
Merge branch 'master' of github.com:Baystation12/Baystation12
the fuck did I do there.  should be fixed now.

Signed-off-by: Mloc <colmohici@gmail.com>
Merge branch 'master' of https://github.com/Baystation12/Baystation12
Untracked accidentally committed file.
what the hell is this file doing in repo...
Reapplies reverted changes.
Which are:
fixed psych pipes linking distro,
fixed pipes and wires and disposals in sec,
added missing cameras to sec/research dock,
fixed the bridge charger,
moved the ugly wallchargers in sec,
added a valve for the permabrig nitrus
Merge pull request #2831 from comma/master

I did something.
Fixes #2836
Winners do not use space drugs.
Fixes LSD giving you an ability to escape death once.
Whilst hilarious, this can be breaking things that depend on mob staying dead after calling death().
My guess is that at some point halloss was counted in UpdateHeath(), but it is not anymore, so people don't die from combination of halloss and other damages being over 200.
Merge pull request #2837 from comma/master

Fix for LSD zombies.