light setup fixed 

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@534 14438d79-0ffd-4333-8ae7-ea2bdd901387
fix ball stretching for rotation 0

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@535 14438d79-0ffd-4333-8ae7-ea2bdd901387
fix legacy ball scaling

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@536 14438d79-0ffd-4333-8ae7-ea2bdd901387
Add flag to walls to optionally disable lighting and shadows

..should avoid all these hacks on top of hacks that ppl need to use nowadays, and so help us too, in the future (DX9/'real'3D modeling)

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@537 14438d79-0ffd-4333-8ae7-ea2bdd901387
update changelog

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@538 14438d79-0ffd-4333-8ae7-ea2bdd901387
fix top/side color being ignored when lighting disabled for walls

git-svn-id: svn://svn.code.sf.net/p/vpinball/code/trunk@539 14438d79-0ffd-4333-8ae7-ea2bdd901387