POT + fr translation update.
Made the translation files installed and used in /usr/shar/locale on Unix/Linux.

(Only when the ones from the current directory aren't found)

This should fix #102.
Deharcode the bin name for mo files.
Starting reworking the battle command menu.

- I made the attack icon use the current character weapon,
or a fist if none equipped.
- I changed Defend to Support and Support to ??.

Still need to make the special category be able to be customly named
and have a custom, per character icon.
Added manpage for the valyria tear executable
Merge pull request #103 from Ablu/man

Added manpage for the valyria tear executable
Made the script table to vector functions close the table only when opened.

I also added a return value to the openTable functions.

This will avoid closing accidentally a mother table when the child table
doesn't exist and should prevent future savegames bugs or the same style.

Closes #105.
Added a Kalya kneeling frame for dying/revive sequences.

The dead offset doesn't look right for now, but this will be solved
after the offset feature addition.
Added a small reminder of how to get the game keys in the boot mode.

as suggested by Ablu.
POT + fr translation update
New adapted Bronann full portrait by Lilou.

This is actually a small change over previous Bronann's full portrait
but this simply does it for now. :)
de translation update by NaN :)
Forest NE: Finished putting trees where missing.
Added the last missing trees in the forest SW part.
Prevented some overlapping by moving the stats + textboxes a bot to the right.
Fixed incorrect-fsf-address rpmlint warning
Merge pull request #111 from Ablu/patch-1

Fixed incorrect-fsf-address rpmlint warning
Ported the engine to lua5.2.

+ Missed a few LUA_GLOBALSINDEX calls.
+ Made tablespaced files work again in lua 5.2
+ Made the editor work against lua 5.2
Support nil parameter when using adopt policy

Test if pointer is null and only release if that is the case.
This way nil can be passed from Lua to C++ as null when using the adopt policy
without crashing the application (by trying to access a member of a null pointer).
Changed many Allacrostian music to OGA ones.

Only the win battle music is left.