Merge remote-tracking branch 'kanzure/master'
bg map width/height constants
recomment bg map update functions
recomment tileset animation interface
fix PushOAM references in VBlank
rename graphics request handlers to Serve1bppRequest and Serve2bppRequest

these had some really dumb names
rename DoTileAnimation to AnimateTileset
consistent casing for Tileset labels

wram labels were using TileSet for some reason
recomment _AnimateTileset
get rid of the last static address in tileset animation arrays
shorten some overly long music filenames
split out blockdata includes from main into maps/
random 0s in tileset data was actually lz padding

i guess someone liked their filesizes nice and even?
split tileset data out from main into tilesets/
split tileset palette maps out of main into tilesets/palette_maps.asm
split out tileset headers from main into tilesets/tileset_headers.asm
wram labels for graphics requests
Sine and Cosine
formatting in MoveInfoBox and related functions
GetTMHMMove and renamed TechnicalMachines -> TMHMMoves