Added default Input class
Removed ProcessInstantHit from RangedWeapon
Moved Default Ranged Weapon Type to Archetype
WiPWeapon:CachedOwner is now failsafe assigned
Ranged weapon projectiles now spawn lower
Increased baseDamage for ChampionRangedWeapon
Changed WiPSpell to WiPAbility
Player's pawn is now an archetype and fixed Index OOR bug