Stashed away some code before debugging is finished.
Added basic cloaking and made it so upgrades now actually cost some res
Fixed some bugs with the classes and upgrades. Still not 100% working since build 241.
Merge branch 'alextest' of github.com:NS2-Modding-Collective/Factions into alextest
A bit more debugging
Fixed bugs in class selection logic.
Check that player has a class before they are allowed to spawn.
Friendly message when a human player doesn't spawn because they have no class.
Improved some of the class mechanics. Need to implement a network message for handling.
Added a networkMessage for syncing client class. It's not working 100% but I think it's better than before.
Fixed spawning with classes.
Added Jibrail's new ironsights.