initial commit of ALH 2.6.4
alh 2.7.0 - now with unicode.

Thanks to David Lozano who submitted a patch to support Unicode
wxWindows and to Enno Rehling who has shown interest in the change,
version 2.7.0 is now released! Oops, forgot to update the readme file,
but nobody reads those anyway :)

Unicode support just means that it should compile on modern Linux
distros out of the box (please let me know if it does not). There is
no support for Unicode report files (if such thing exists (well, if
they are UTF-8, things like unit names should probably work)).  It
also contains changes for Stephen Baillie games which were privately
released as 2.6.5a.
remove generated files from source control
Merge branch 'master' of github.com:badgerman/alh