Merge pull request #3 from hovatterz/gitignore

Add non-source files to the .gitignore
Fix compile issues with g++4.2
Add menu item to delete world and saves
formatting weapon reload code

There's still no real consistency, but now at least it's
not a mixture of tabs and spaces.

I think this fixes reloading your weapon when you

have multiple ammo types for it.

meh, 1-space formatting,

comment language purified :)
Merge remote-tracking branch 'zpmorgan/reload-multi-fix' into for-darklingwolf
Clean up reload logic a bit more and make sure ammo being loaded into gunmods matches already loaded ammo.
Massive series of spelling and grammer fixes submitted by Zen Arcade on the forums.
Merge branch 'delete-save' of https://github.com/hovatterz/Cataclysm-DDA
Fixed up flashlights and transponder crafting
Prevent partially deploying tent by checking entire deploy area before doing anything.
Prevent placing tent on top of player.
Add a sound effect when a tent is destroyed.
Merge branch 'for-darklingwolf' of https://github.com/kevingranade/Cataclysm
Fixed obscene amounts of sound being generated
Merge branch 'for-darklingwolf' of https://github.com/kevingranade/Cataclysm
Added a bunch of new tiles, and some deconstruct data for 'em
Moderately large cleanup, killing a lot of warnings.

No actual changes.
Updated the MOTD to no longer referencing DDA as a mod.
Cleared +x on source files.
Autosave fix: Seen map tiles are no longer scrambled when reloading an autosave.