initial attempt at adding effects to equipment
added custom physics models and team specific equipment
fix for timers and spamming equipment
added angles to sm_editor - UNTESTED
hook player_hurt where health = 0 to catch events where players die, but player_death event isnt called (ie, when someone dies to c4 in css)
got rid of sourcemod timers - using entity input to kill after 10 seconds, fixes to sm_editor menu
Revert "added angles to sm_editor - UNTESTED"

This reverts commit 18235b4847a61cf1967a7a5bfcb6200acb51fff7.

Conflicts:

	scripting/store-equipment.sp
show proper display name if team is wrong
scale for equipment, not using equipment physics models only using default (unless specified), left sendtransmit disabled for now to test stuff in third person
stupid comit, ignore! :P
- fix for store-equipment loading before ToggleEffects
- incrementally equip player items on spawn
- let dead players change their equipped items
- bugfix for individual equipment physics model path
- bugfix for the the origin of the physics entity
- some debugging server logs in the smartdm inc for finding missing materials
Merge pull request #2 from eggsampler/master

Merge changes with eggsempler/store-equipment