Update to Enemy AI

Added Bottle Thrower to the Game
Update to FLA test
Added the Three AI Types, Bottle, Gun and Pickaxe

Added new classes to house the AI logic and implemented the various
tweeks to existing classes to support these new AI
Attempt to Update FLA

Lets hope this works
Cleaning Up the Code 1

Removed Commented Old Code From Player Class
Change made while demoing for friend

Changed spawned enemy
Updated Enemy AI Behavior Manipulation

Added functionality to change the Three Enemy Type's behaviors with the
"c" button
Updates to Scrolling, And a Basic Blocked out level

Blocked out first level, started basic scrolling handling
Showing Nick Stuff

Nothing should have really changed
Update to the Player Class

Added Functionality to handle scrolling and player movement/collision
with the environment
FLA Update

Moved some art assests to fit with programming better
Removed Binary Files

That^
Updated from the Changes in Alex

Added AI behaviors, and Player Functionality like scrolling and
collision
Document Commit

It failed the first time, so we are trying again