Version 2.9

[Added] - Most interactions now have a Cancel Action option.
[Fixed] - Abandoned Truck showing up as recon vehicle.
[Fixed] - Object lock now functions correctly.
[Fixed] - Spawn beacon, radar, object etc unlock/lock actions now stop
on death.
[Fixed] - The mission RPT errors.
[Fixed] - The vehicle count RPT error.
[Fixed] - mission_Outpost timeout.
[Changed] - Gun and General stores no longer have over-powered super
radars.
[Changed] - Player now starts with only 1x food and water.
[Changed] - Added more variation to vehicle weapons spawns and removed
OP weapons.
[Enhancement] - Refuel and Repair vehicle functions have been improved.
[Enhancement] - The mission RPT's to have more information to help with
debuging.
[Enhancement] - Server startup optimizations.
[Enhancement] - General wasteland mission optimizations; many changes to
improve performance.

[Enhancement] - Made some changes to defend area to make the AI more
aware.
[Enhancement] - The mission system is now all pre compiled and
steamlined to make it run smoother.
[Enhancement] - Mission will no longer run the same one twice.
Revert "Version 2.9"

This reverts commit 6589ba740d72a762efca8ae11843e762a2931993.
Version 2.9 - This Commit Shows The Changes To Files

The last commit didnt show the changes to each file as I had to do a
full file dump. This should resolved it.
Version 2.9a

[Added]Optional arma2net support
[Fixed]Supply drop mission now has timeout support if it fails
Merge remote-tracking branch 'upstream/master' into SBRF-Dev

Conflicts:
	Loading.jpg
	client/functions/playerSetup.sqf
	mission.sqm